Sid Meier's Civilization V

Sid Meier's Civilization V

Multiplayer Mods Workaround
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Update: 6 Apr, 2016 @ 6:48pm

I think I triggered a very subtle bug in ModBuddy....I think the md5 is finally right now?

Update: 6 Apr, 2016 @ 6:26pm

Last version I uploaded was corrupted -- possible upload error? I was having trouble uploading...

Hopefully this one works. Personally, I blame Comcast.

Update: 31 Mar, 2016 @ 2:48am

Added Mutli-language Support with special instructions:

By default, Civ 5 always includes the English language text. It only adds other languages if you change your language settings on steam to that language (but it then stays there). If you change your language to English, it erases all other language (who knows why). Therefore, to make a multiple language modpack (for example, English/French/Japanese):

1) Change steam language to Japanese, wait for update.
2) Change steam language to French, wait for update.
3) Do the process as normal.

DO NOT CHANGE THE LANGUAGE TO ENGLISH UNTIL YOU ARE DONE, or you will lose all the language packs you downloaded. If you play in English, wait until you have tested and verfied your modpack works. Each language pack is 100s of MB to download.


Corrected an issue where oddly named .modinfo files would cause folders to silently not copy, breaking the modpack.

Update: 11 Jun, 2015 @ 8:45pm

Updating the description, because Steam Workshop's edit button isn't working for some reason and I'm too impatient to wait until they fix whatever is causing that.

Update: 11 Jun, 2015 @ 8:27pm

Corrects a minor bug/typo

Update: 10 May, 2015 @ 11:56pm

Will now no longer break everything if a mod contains a < or > typo in the text.

Tentative multilanguage support (requires mod pack maker to have all the relevant languages installed).

Update: 24 Feb, 2015 @ 11:04pm

Corrects an issue with mods that override InGame.lua, CityView.lua or LeaderHeadRoot.lua

Contains a kludgey hotfix for people who use Enhanced UI (will be done more rigorously later, but will at least fix Enhanced UI)

Corrects a minor issue with plural text.

NOTE: Not every condition has been rigorously tested. Bug reports are appreciated. However, everything that worked before should still work now.

Update: 25 Jan, 2015 @ 11:46am

Corrects an issue that was breaking the custom music for some mods (most notably, all the Touhou mods)

Update: 14 Jan, 2015 @ 1:24am

Implements file copying from mods into dlc pack that preserves directory structure (necessary for some mods, such as Events and Decisions, Civ Names by Policies, and Community Balance patch)

Should no longer have problems finding the mod folder if it is named unusually (affects Colonialist Legacy civs, primarily). Thanks to Chagui2222 from the civfanatics forums.

Update: 5 Jan, 2015 @ 11:13pm

Corrected Missing Gender Tags for leaders