Space Engineers

Space Engineers

Stakhanovite - Small Mining Ship
Showing 1-6 of 6 entries
Update: 30 Nov, 2017 @ 10:59am

Moved the poopers, removed a few, only rear ejection.
Reduced small reactor count, relying more on the battery

Changed up the colors, added a yellow strip ooh lala.

Toolbar matches my other miner designs.

Major updates to the script "Current Volume (Miner Assist)". Configurations in Custom Data field, checks only small blocks, LCD display, ability to toggle usage appending on terminal blocks, etc.

Added interior lights for extra lighting.
Added Nav lights standard flashing lights and colors for port, starboard, dorsal and ventral

Update: 3 May, 2016 @ 12:40am

Changed conveyor and ejectors on toolbar, now on toolbar 2. Was running into issues where just setting the ejectors throwout on/off wasn't sufficient.

Updated the cargo capacity script. Made it so it won't grab blocks when connected, caches the blocks it finds.

Added rebuild notes to projector name, now shows up with Rebuild H:2 V:-7 F:-3 P:0° Y:0° R:0° which are the settings to rebuild the mining vessel with it's projector.

Changed the block names, following what I'm currently using for naming conventions :)

Update: 3 Mar, 2016 @ 3:13pm

Updated volume script
Changed from
var cargo = cargoBlocks as IMyInventoryOwner;
to
var cargo = cargoBlocks;
IMyInventoryOwner is no more.

Update: 25 Feb, 2016 @ 6:00pm

Changed the colors so it doesn't look pinkish with DX11.

Added ejector and conveyor sorters that will pull stone and eject it! This will help when mining on the moon! Option to turn off ejectors added to hotbar.

Added additional spotlights to the side.

Tweaked forward spotlight radius so it doesn't blur camera in DX11.

Added a projector for repairs

Update: 12 Mar, 2015 @ 7:51pm

Fixed some damaged armor blocks
Added missing drill to drills group
Added programming block and timer block with code to report cargo usage to antenna.

Update: 5 Jan, 2015 @ 9:16pm