Left 4 Dead 2

Left 4 Dead 2

Fatal Freight: Remastered (2/7)
Showing 1-10 of 10 entries
Update: 14 Dec, 2020 @ 7:44pm

FATAL FREIGHT
Release v1.7 - Hotfix (Final)
===============================

General
- Added support for Xanaguy's Custom Talker Addon
- Removed the Custom Versus System

Chapter 4
- Added additional messages to the break in the gauntlet for 20 seconds and 10 seconds remaining
- Fixed skybox appearing as a missing texture on Low Shader Detail
- Fixed some nav issues near the train car in the gauntlet

Chapter 5
- Fixed nav mesh issues causing bots to not pick up items

Update: 10 Nov, 2020 @ 1:46pm

FATAL FREIGHT
Release v1.6 - Final
=============================

General:
- Added stringtable dictionaries for all maps.
- Updated saferoom graffiti again

Improved visuals
- Most, if not all, level textures have had their resolution quadrupled
- Lighting and shadows have been drastically improved
- Map geometry has more definition: cylinders, arches, etc have more sides/faces
- Added more detail props/meshes
- Added more gore, decals, and overall wear and tear to the maps
- Added more particle effects and ambient sounds

Improved clipping
- Added more boundary clip brushes to stop Survivors from getting out of the map in certain areas
- Added more clip brushes around protruding geometry and props

Improved navigation mesh
- Liberally added PLAYERCLIP to specific nodes to help the Survivor AI path better
- Added more nav zones for AI infected to spawn in, particularly on top of buildings and behind map borders
- Hooked up more infected ladders to the nav mesh to allow AI infected to navigate better

Specific Levels
Map 4: Changed the parking lot area just outside the spawn building

Versus:
- Added Custom Boss Spawning System to all maps in Versus Mode.
- Type !boss in chat after leaving the saferoom to see exactly where the Tank and Witch will spawn
- Tanks and Witches now ALWAYS spawn on Maps 1-4 on Versus Mode

Rebalanced a lot of areas for competitive play
- Removed some of the hittable cars in the parking lot at the end of Map 1
- Removed a few hittable cars and static vehicles at the Flood Gate in Map 2
- Removed several cars from the highway in Map 3 as well as some hittables
- Removed a few vehicles from the first outdoor section of Map 4

Added more infected ladders to all maps
- Removed several infected clips to open up new areas
- All infected ladders have had their width normalized to 28 units. No more thin infected ladders

Update: 11 Nov, 2015 @ 3:30pm

Release 1.5

Update: 5 Nov, 2015 @ 12:01am

Release 1.4

Update: 5 Apr, 2015 @ 7:50pm

Release 1.3

Update: 6 Feb, 2015 @ 4:34pm

Official 1.2 release! See the main post for the full changelog!

Update: 19 Jan, 2015 @ 12:42pm

Fixed the file conflict issue

Update: 19 Jan, 2015 @ 12:36pm

Fixed the file conflict issue

Update: 15 Jan, 2015 @ 4:17am

FATAL FREIGHT ver 1.1 release

See full changelog at:
http://www.volcom-mapping.com/hlmaps/ff11_changelog.txt

ENJOY!

Update: 9 Jan, 2015 @ 1:30am