Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

Academy City Sponsor (Misaka Mikoto)
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Update: 6 Jul, 2015 @ 9:17pm

I can't find any other way to change the cover image...

Update: 22 Mar, 2015 @ 12:36am

Implements significant changes to Misaka's ability (listed below). Also, Espers colonist loadout now gives +25% worker speed instead of +10%.

New Unique Ability: Receives unique benefits for reaching level 7 in an affinity (It's in the Civilopedia).

Specifically:

Supremacy Lvl 7: Academies generate as much energy as they cost. Unique Railgun Launcher building (Ballistics) gives +10 orbital coverage to a city and unique Desolator Satellite (Communications) reduces yields in a 7 hex area by -1 food, -1 production. It's expensive, though.

Harmony Lvl 7: Energy from killed enemy units. Cloning plants gives +2 food, +2 health. Unique National Wonder (Swarm Intelligence) that gives a free Surveillance Web, +1 population, +1 health to all cities.

Purity Lvl 7: Culture from killed enemy units. +20% military unit production, and military units (except siege and air) receive +1 movement points.

Note: The desolator satellite has the same unit flag as the settler, and looks wrong when in orbital view. I'm looking into this, but it's not easy to fix. THe satellite itself works, though, so I hope you can forgive me while I work on it.

Note: Because of certain flaws in the Firaxis Civilopedia and Tech Tree scripting, I am forced to override the .lua files that handle this (CivilopediaScreen.lua, TechButtonInclude.lua). Eventually, when Firaxis releases the source code, I can take a look at how to fix it more properly, but for now, a kludge is the only way. If you're experiencing problems with other mods, consider deleting these two files (which will mess up a tiny part of the civilopedia and tech tree, not a huge deal)

I still have not gotten updated Supremacy/harmony/purity pictures for Misaka... I may end up putting in placeholders.

I hope to do custom quests, but it would only make sense if I also fixed the Turn 100+ broken quests bug that Firaxis introduced two patches ago. Might take a while.

Update: 21 Jan, 2015 @ 10:51pm