Crypt of the NecroDancer

Crypt of the NecroDancer

Matryoshka Gumi - Candence Skin + Voice [WIP]
Showing 1-10 of 12 entries
< 1  2 >
Update: 12 Jun, 2015 @ 8:11am

Most audio files get audio balanced and some fixes where made.

- All attacks are softer (-5db)
- All spells are louder (~+3db)
- Certain sounds were "fixed" Gumi has some weird effects on "De" and ""He" sounds (and other sounds) quite a lot of these artifacts were lessened and certain sylables where made more audiable. (Ball now sounds more like BaLL instand of Bal.
- Death sounds were redone(Using Cosine fadeouts instead of logarythmic. It now sounds a LOT better) and were made louder (+10db or so. I swear the game makes dying sounds softer.)
- Hellos were made 1db softer


Teleports, trapdoors and yeahs were left untouched. I will get around to these later. I especially want to redo trapdoors, similar to how I redid deaths.

Update: 6 Jun, 2015 @ 6:58am

Big update time

- 10 new files added. (Hello 1-5 and Yeah 1-5)
- All sound files have been changed.
- Gumi's voice is now slightly higher pitched (B2 to C#3)
- Gumi's voice is also clearer with some other modifications (mostly unnoticeable)
- Reverb was changed. It's now less noticeable/jarring.

* Files have yet to be audio balanced. Trapdoors/death should probably be louder and attacks should be softer*


- Added in one extra sprite. Have a look around in the lobby. I may do more in future.

Update: 11 Apr, 2015 @ 9:08am

Most files got changed in this version

- All spell sounds have both been shortened and had their reverb cut back. They are also quieter (maybe too quiet now). Fireball is not that terrible anymore. :D

- All melee sounds got redone with less reverb. Also quieter, fitting the cadence sounds

- Added teleport sounds. Not 100% happy with these, but they work for now.

Update: 26 Mar, 2015 @ 8:09pm

-Woops should be the right files now.

Update: 26 Mar, 2015 @ 7:53pm

- All melee files have had the volume lowered (roughly -2.7db I think) and now have a fadeout to try and attempt to not make the audio cutoff noticeable.

Update: 20 Mar, 2015 @ 7:05pm

Sorry for the long wait.

- All spell audio files have been edited to be a little less cringe worthy.

- All melee files have been replaced (except for vo_cad_melee_4_05 as I forgot. Will update later)

Update: 1 Feb, 2015 @ 4:58pm

- Added voices to the following spell sounds.
+ Bomb
+ Descend (Not currently used by game)
+ Enchant (Not currently used by game)
+ Fear
+ Fireball
+ Freeze
+ Gold
+ Heal
+ Need (Not currently used by game)
+ Quake
+ Shield (Not currently used by game)
+ Transmute

The only spell missing is Gigantism. The extra sounds have been added in case they appear in the game at some point. They may not ever get used but it's there to be safe.

Update: 29 Jan, 2015 @ 8:28pm

- Added death sounds. (cad_death_01 - cad_death_03)

-Adjusted trapdoor sounds to be 3DB higher. It should be more inline with usual sounds now.

Update: 25 Jan, 2015 @ 8:14pm

- Added Gumi's voice to all of the trapdoor falls. (vo_cad_trapdoor_01 - vo_cad_trapdoor_05)

Update: 24 Jan, 2015 @ 9:07pm

- Updated base icon to reflect changes in armour.