Monaco
A GENERIC LABORATORY
Showing 1-7 of 7 entries
Update: 7 Feb, 2015 @ 9:39am

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Level Notes:
Game Blockers
I've added patrol blockers to most corners where unexpected guard turns will screw anyone up. Some were intentionally left out.

Loot blockers for places which would be:
1. Absurdly hard for other characters to collect. (e.g. Near the pivot of a spinning lazer)
2. Corners (Areas which are heavily Rng-based for speedruns =|)

Items
There are wrenches, smokebombs, tranquilizer and bandaid on almost every floor. (intended for single player)
Tranquilizers can shoot through windows without alerting. (Also needed for four keys which has absolutely no impact on the game :D)

Perfect clear!
It is possible to complete the map as any character without taking damage even without computers nor smokes. (albeit hard on the third floor without items.. maybe I am just bad and unlucky with the accursed patrolling dog. ;-;)

Screenshots are up if anyone's interested.
Feedbacks are welcome~ :D (I wouldn't be editing though, back to work I go.)

Tricks
I'd recommend anyone new to go through a short map I made, Monaco: Advance Tutorial.
Link: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=381412234
Even as hacker, you could run through the civilian and loop to the corner in the server room as a shortcut. (Without any items)


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Bugs (Fixed) and Updates
1. Wonders of Science computer isn't linked.
2. Data coins prevented from spawning at the top right corner.
3. Added loot blockers for two small rooms.
4. Added hacker.
5. Added an additional health pack on the second floor and a computer on the science-y floor.

Update II
1. Fixed ghost coins. (I placed a random loot on the stairs which made it invisible.)

Update III
1. Fixed wiring to data coins spawning on a pulsing/crystal light. (Thank you Mr. :A)
2. Added a patrol blocker.
3. Added a rocket launcher on the ground floor.

Update: 3 Feb, 2015 @ 10:56pm

Update: 3 Feb, 2015 @ 10:20pm

Update: 2 Feb, 2015 @ 7:13am

Update: 2 Feb, 2015 @ 6:29am

Update: 2 Feb, 2015 @ 6:26am

Update: 25 Jan, 2015 @ 11:10am