Arma 3
The Weapon Dealer
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Update: 11 Aug, 2019 @ 1:59am

- Fixed that a dialogue was played twice
- Mission is now failed when an enemy fires with non silenced weapon before target is dead
- Fixed mission would sometimes not end
- Changed alot of objects to simple targets
- Removed old simulation manager module and added dynamic simulation
- Removed NVGs from CSAT units

Update: 10 Jul, 2016 @ 1:15am

- various overhauls and tweaks

Update: 9 Sep, 2015 @ 2:20pm

- added a skill dialogue which can be opened until 300 seconds after mission start. It allows you to customise the AI the way you like, and the values can be saved in a preset which is available in all my other missions.

Update: 18 Jul, 2015 @ 1:12am

- mission will end properly now - added bipods and better scope for DLC loadout

Update: 17 Jul, 2015 @ 12:55pm

- updated mission framework
- updated task order
- fixed spelling mistakes
- transformer are easier to destroy

Update: 13 Jun, 2015 @ 2:23pm

- corrected spelling errors

Update: 13 Jun, 2015 @ 2:17pm

- removed AGM support
- added support for Marksmen DLC ( player will spawn with DLC weapon if he owns the Marksmen DLC)
- removed player's name from radio messages

Update: 11 Mar, 2015 @ 7:32am

- removed heli extraction (Was too unreliable)
- Updated briefing
- added objects

Update: 9 Mar, 2015 @ 11:10am

- tweaked extraction, hopefully always works now

Update: 4 Feb, 2015 @ 2:46pm

- tweaked some scripts
- removed obsolete scripts
- improved waypoints
- tweaked the profile