Sid Meier's Civilization V

Sid Meier's Civilization V

The Grand Principality of Muscovy (Ivan IV)
Showing 1-10 of 11 entries
< 1  2 >
Update: 27 Dec, 2016 @ 4:15pm

Update: 26 Dec, 2016 @ 2:37pm

Update: 26 Dec, 2016 @ 2:26pm

Update: 25 Dec, 2016 @ 10:08am

Update: 25 Dec, 2016 @ 6:30am

Update: 23 Dec, 2016 @ 5:18pm

Update: 23 Dec, 2016 @ 4:55pm

Update: 28 Dec, 2015 @ 12:37pm

Update: 28 Dec, 2015 @ 12:32pm

Update: 19 Dec, 2015 @ 12:59am

  • Added/Updated various mod support (with Piety, the Sobor is a Monastery).
  • Added User Setting to disable the new Russian City-States.
  • Fixed Muscovy's YnAEMP co-ordinates, so that they point him to Moscow instead of St. Petersburg. Also added YnAEMP co-ordinates for the added City-States and missing CulDiv support.
  • Added Tmutarakan as a Maritime City-State (as the only type previously absent).
  • Fixed an issue wherein the Streltsy's double-attack did not work correctly. Also, Streltsy code will execute even if Muscovy isn't in the game (for if they turn up as Mercs. or City-State units).
  • Added missing pedia for Muscovy.
  • Fixed an issue wherein enemy units would be healed in addition to friendly units from the UA.
  • Printing Press event will now longer fire should you not have the Gold required to accept.
  • Lowered the weight of the Conspiring Nobles event.
  • Darkened Muscovy's borders in order to better distinguish from Denmark (or, at all) (thanks to Jan!).
  • Fixed an issue with the Tsardom decision and its conquered cities requirement.
  • Fur spawned from Catherine's patronage decision will no longer spawn on Mountains or water.
  • Various code tidy-up and testing.