Homeworld Remastered Collection

Homeworld Remastered Collection

Kiith Paktu
Showing 1-8 of 8 entries
Update: 27 Feb, 2015 @ 5:55pm

Changelist: v0.41 -> v0.42

AI will now build platforms on higher difficulties
Added additional research requirement for Ion Cannon Destroyers
Added the Assault Corvette
Added the Command Frigate; Improves weapon accuracy for friendly ships and is strong vs. strikecraft.
Added the Dual Ion Cannon Frigate; Must be researched and is required for Ion Cannon Destroyers.
Added the Fortress; Large emplacement capable of withstanding heavy attack from Battlecruisers and destroyers.
Added the Battlecruiser
Adjusted AI research behaviors; Paktu AI will now research certain tech based on difficulty level and not ship demand.
Adjusted damage values for capital self-defense weapons
Default: 20 -> 30
Proton: 24 -> 40
Adjusted health values for fighters:
Heavy: 95 -> 90
Medium: 85 -> 60
Light: 70 -> 30
Adjusted resource collection and drop off rates:
Resource Collection Rate: 16RU/s -> 10RU/s
Resource Drop-Off Rate: 40RU/s -> 65RU/s
Adjusted rotation ranges on Ion Cannon Destroyer Turret
Up Rotation: 60º -> 25º
Paktu ion arrays will show through frigates and capitals at 20% health
Fixed a spelling error in ship build descriptions
Fixed bug where capital ship self-defense turrets would spawn the wrong impact effect
Fixed Dockyard death effects not occuring
Fixed some discrepencies in the research entries
Fixed some syncing issues between weapons and visual effects
Fixed a bug causing AI to not research Hyperspace Inhibitor Tech
Improved some ship descriptions
Gave Resource Controllers buff ability; Now double RU collection rate
Overhauled Command Carrier subsystems - Nanite facility removed and replaced with Fire control. Model, name and description for factory management module changed as-well.
Attacking the Carrier Fire Control tower should now temporarily cripple its self-defense ability.
Attacking the Carrier Manufacturing Control tower should now temporarily cripple its construction capabilities.
Sensor arrays will now remain inactive until reaching full health after being brought offline.
The Single Player Game option in the main menu has been disabled for the time being on grounds of the mod breaking the campaign.

Update: 26 Feb, 2015 @ 6:59pm

Update: 25 Feb, 2015 @ 11:01pm

Update: 25 Feb, 2015 @ 10:58pm

Update: 25 Feb, 2015 @ 1:26pm

Update: 25 Feb, 2015 @ 1:23pm

Update: 25 Feb, 2015 @ 1:21pm

Update: 25 Feb, 2015 @ 12:53pm