Homeworld Remastered Collection

Homeworld Remastered Collection

[HWRM] Mikali's Multiplayer Map Collection 1.29.0
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Update: 1 Aug, 2020 @ 6:49am

Update: 1 Aug, 2020 @ 6:12am

Update: 24 Jul, 2020 @ 1:44pm

Update: 23 Jul, 2020 @ 8:32am

Update: 22 Jul, 2020 @ 7:59pm

Update: 25 May, 2020 @ 6:51am

Update: 11 Jul, 2016 @ 10:50am

1.24.0 - 2016/07/11
• Updated unitcaps scripts to Patch 2.0.
• Reverted to an older PRNG that worked better. Updated all the maps to use the
older PRNG.
• Added a note to the docs telling how maps that use the default Lua "random"
function result in desyncs in multiplayer. (Skirmish works okay.)
• Fixed a bug in (5P) ELECTROMAGNETIC DOILY that could cause desyncs.
• Commented out some more broken ships in (2P) SHIP GALLERY so that the map
loads once again. But there are still issues with the map, and the textures
of all the ships and some screen elements are not loading at all. I don't
know how to fix this.
• Fixed issues with unitcaps files that were not updated after the 2.0 patch
was released.
• Removed the custom AI code. I don't remember why I even added it in the first
place.

Update: 20 Jun, 2016 @ 11:38am

CHANGE LOG

1.23.0 - 2016/06/20
• Updated everything to work with Patch 2.0, including most HODs.
• Included the project source code along with the mod files.

Update: 20 Jun, 2016 @ 11:14am

Update: 3 Oct, 2015 @ 11:01am

CHANGE LOG

1.22.3 - 2015/10/03
• Reverted the changed asteroid colors back to orange since someone complained
they were hard to see.
• Made the asteroid placement on each arm of the The Squid map identical so as
to ensure fairness.