Sid Meier's Civilization V

Sid Meier's Civilization V

Health & Plague for GnK
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Update: 9 Mar, 2015 @ 3:49pm

v.10 Changes (not compatible with previous saved games)

Bugfix: Occupied, original capitals cannot be destroyed by Plague.
Bugfix: Units garrisoned in plagued cities will become diseased.
Bugfix: Plague status now properly reported in City View screen.
Bugfix: Empire Health affected by unhappiness now properly reported in Top Panel.
Addition: Health yield support for Belief_FeatureYieldChanges, Belief_BuildingClassYieldChanges
Addition: Healing Vapors (Pantheon): +1 Health from unworked Marsh and Flood Plains tiles
Addition: Animal Sacrifice (Follower): Temples provide +1 Health
Removed: Gurdwaras

Update: 1 Mar, 2015 @ 4:40pm