Counter-Strike 2

Counter-Strike 2

Railway (Co-Op)
Showing 1-6 of 6 entries
Update: 14 Feb, 2016 @ 9:40am

- Changed the train texture
- Bot pathing improvements
- Lighting improvements

Update: 7 Nov, 2015 @ 1:43pm

- Removed Full Force Forward from the music list
- Changed the way music works
- On difficulty 3 bots get 5-7s and on 4 bots get deagles and kevlar + helmets
- Fixed a texture alignment issue on the car
- Changed the explosion effect for the swat van
- Smoothed some displacements
- Improved bot pathing
- Prevented bots from being autokicked

Update: 14 May, 2015 @ 7:15pm

- Made the bots smarter (Read: Less stupid)
- Edited the driving portion to be more car-friendly
- Updated the car in the driving portion to be CTETXEM's newer version
- Made health scale down with difficulty
- Fixed a bug where players could get stuck on top of the train cars
- Removed collisions on the trees
- Significantly sped up the subway
- Fixed bots magdumping the doors in the server room
- Made the buyzone in the safehouse smaller
- Fixed players not getting their ammo restocked at buyzones
- Reduced the amount of bots spawned on the last wave in the warehouse
- Switched the first bot's weapon in the sewer from a Nova to a MP9
- Replaced the crates in the server room with a ramp that bots can walk up

Update: 15 Mar, 2015 @ 6:12pm

- Fixed the music button not re-enabling music when being toggled from off to on.

Update: 15 Mar, 2015 @ 10:05am

- Fixed the glitchy bot in the parking garage
- Added a music on/off button
- Added a label to the storage room
- Fixed players being unable to re enter the resupply room in the warehouse after the loot truck arrives
- Fixed the map being paused (?)
- Slightly expanded the heal area of the server room resupply station
- Slowed down the train during slow motion in the long stretch before the warehouse
- Added highlights to some objectives that weren't highlighted before
- Changed the highlight color on some objectives

Update: 8 Mar, 2015 @ 2:52pm