Garry's Mod

Garry's Mod

Extra E2 Functions (EEF)
Showing 21-30 of 35 entries
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Update: 30 Mar, 2015 @ 2:47am

Added:
Entity:getAnimList() - Gets the entities list of animations as strings.

Update: 30 Mar, 2015 @ 1:53am

Added:
Entity:getAnimID() - Gets the current animation ID of the entity.

Changed:
Entity:getStress() shortened to Entity:stress()

Update: 27 Mar, 2015 @ 10:38pm

Changed:
Registry name changed from e2extras to EEF

Update: 24 Mar, 2015 @ 11:48pm

Changed:
Extension now enables by default.

Update: 24 Mar, 2015 @ 11:08pm

Added:
getStress() - Gets the physical stress being applied on the entity.

Update: 24 Mar, 2015 @ 12:35am

Added:
killOwner() - Kills the owner of the E2.

Update: 23 Mar, 2015 @ 7:51pm

Added:
getTouchPos() - Gets the last collision point of an entity as a vector. Unfortunately includes entities that didn't cause the collision.

Update: 23 Mar, 2015 @ 5:43pm

Removed:
setPersistant() - Latest wiremod update has integrated this function.

Update: 20 Mar, 2015 @ 4:31am

Changed:
getGroundEntity() creating script errors.

Update: 20 Mar, 2015 @ 4:27am

Changed:
getGroundEntity() creating script errors.