Cities: Skylines

Cities: Skylines

[ARIS] Skylines Overwatch
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Update: 10 May, 2015 @ 2:26pm

- Oops. Committed a version with debug code.

Update: 10 May, 2015 @ 2:23pm

- Added BuildingsAdded to the API

Update: 9 May, 2015 @ 2:49am

2015-05-09 Skylines Overwatch baseline alignment

Update: 8 May, 2015 @ 5:35pm

- Updated to accommodate the release of Enhanced Garbage Truck AI

Update: 29 Apr, 2015 @ 7:18am

- Added tracking for the following building statuses: BurnedDown, CapacityStep1, CapacityStep2, and CapacityFull

Update: 27 Apr, 2015 @ 6:58pm

- API language correction

Update: 27 Apr, 2015 @ 10:27am

- Improved death determination accuracy

Update: 26 Apr, 2015 @ 8:24pm

- Added public API for power plants

Update: 20 Apr, 2015 @ 11:22am

- Added public type checkers to the API

Update: 19 Apr, 2015 @ 10:35am

- Trains are now being reported slightly differently. Skylines Overwatch no longer assumes a train car is... well, just a train car. Some mods can break trains and turn train cars into train engines. Skylines Overwatch now reports on what is treated by the game engine as train engines, rather than how the asset actually looks.