Space Engineers

Space Engineers

Ship Main Computer (broken)
Showing 61-70 of 73 entries
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Update: 12 May, 2015 @ 9:01pm

Minor bug fixes.

Update: 12 May, 2015 @ 8:42pm

Added 2 methods

void ShowPowerInLCD();
void StopShipIfNotPiloted();

Update: 12 May, 2015 @ 7:34pm

Added 8 methods

bool BatteryHasCapacityRemaining(IMyTerminalBlock block)
bool BatteryRecharging(IMyTerminalBlock block)
string GetPowerOutput(out string current, out string max)
float GetPowerOutput(out float current, out float max)
string GetPowerOutput(list<IMyTerminalBlock> blocks, out string current, out string max)
float GetPowerOutput(list<IMyTerminalBlock> blocks, out float current, out float max)
list<float> GetDetailedNumbers(IMyTerminalBlock block)
string DisplayLargeNumber (float number)

Update: 11 May, 2015 @ 8:03pm

added 2 methods

bool ShipIsPiloted()

void TurnOnDampeners()

Update: 3 May, 2015 @ 10:31am

Reverted the bool closeDoor = true
It will close doors if there is an air loss.

found the bug.
In Air pressure this was found
//autoclose doors if set in settings and vent is not set to depressurize
if (closeDoors && shortDoor.Count >0 && ! DepressurizeOn(shortVent[0]) ){
CloseDoorsEmergency(shortDoor, true);
continue;
}//if

Changed to
//autoclose doors if set in settings and vent is not set to depressurize
if (closeDoors && shortDoor.Count >0 && ! DepressurizeOn(shortVent[0]) ){
CloseDoorsEmergency(shortDoor, false);
continue;
}//if

The CloseDoorEmergency(list<IMyDoor>, bool) The bool is to overwrite power settings. So normal use it is set to false as to not override airlock settings. emergency true is for certain cases with hanger doors.

Update: 3 May, 2015 @ 9:46am

/* the memory reading part of main

turned the bool closeDoor to false.
The bool is now used to override the power settings on airlocks.

Change due to some bugs reported by people.
Condition with outer-inner airlocks while in the process of presurizing the air hander would trigger and power up both doors. then the airlock proram would swich to depressurize.

Still researching why the air hander would trigger on that airlock setup.

Update: 30 Apr, 2015 @ 4:45pm

Standardize the notes, format of code.
Fixed a few minor typo.

Update: 22 Apr, 2015 @ 7:29pm

Added 2 version of Hanger Bay air controls

Update: 21 Apr, 2015 @ 5:17pm

bug fix

Update: 21 Apr, 2015 @ 5:07pm

Added hanger-inside airlock control.