Garry's Mod

Garry's Mod

Star Wars - [rp] Deathstar by elitelukas
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Update: 1 Apr, 2016 @ 8:11am

Update 2.1 released!

  • general updates and texture updates
  • added HDR
  • added some new parts
  • edited Hangar control room
  • edited doors
  • added cells/prison
  • added baracks
  • added deathstar trench
  • added second hangar
  • added hangar platform (up - down)

You have more Ideas? please write a topic in the discussions!!!! :)

Update: 1 Aug, 2015 @ 3:15am

Update 4.0 released!

  • general updates and texture updates
  • removed sprite bug
  • added some new parts
  • added Hangar control room
  • edited entrance of Hangar
  • added a new floor (destroyed floor)
  • added more lightning to the big reactor room
  • created reactors to reactor room

You have more Ideas? please write a topic in the discussions!!!! :)

Update: 10 Jul, 2015 @ 7:18am

Update 3.0 released!

  • removed big deathstar laser (Better laser IN WORK)
  • added two new parts
  • light updates
  • weapons in the lockers (required weapon addon!)
  • added laboratory
  • you can open the first cell door... (left side, 5th door)
  • added a new floor (Hangar floor)
  • added more lightning to the big generator room

You have more Ideas? please write a topic in the discussions!!!! :)

Update: 10 May, 2015 @ 3:18am

Fixed something

Update: 9 May, 2015 @ 7:18am

Update 2.0 released!

  • added deathstar laser
  • added 2 new Parts
  • light updates (not visible)
  • fixed trash compactor
  • added my logo to huge round room

I'll fix the light bug/problem in the next update!

Update: 6 May, 2015 @ 8:02am

Fixed something

Update: 6 May, 2015 @ 7:32am

Update 1.4 released!

  • added spawn point
  • fixing doors
  • light updates
  • added lights and more details to trash compactor
  • fixed trash compactor grate (now breakable)

Update: 5 May, 2015 @ 2:02pm

Update 1.3 released!

  • add high of the round room
  • fixing doors
  • light updates
  • added lights and more details to trash compactor
  • fixed trash compactor grate (now breakable)
  • added landing ship of the empire
  • added mini stardestroyer
  • retextured the floor to the Hangar
  • added AT-ST to Hangar

Update: 4 May, 2015 @ 9:24am

Update 1.2 released!

  • fixed missing textures
  • fixed cell floor
  • creating of AI nodes (now you can have working NPC's)
  • added teleporters (Elevator UP and DOWN)
  • added Hangar
  • fixed problems with HDR and env_cubemaps (If you have problems with cubemaps write into the console: "buildcubemaps")
  • fixed problems with bridges and their collisions

Update: 3 May, 2015 @ 1:30pm