Black Mesa

Black Mesa

bm_bravado
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Update: 7 May, 2020 @ 8:23am

Version 1.6 (May 7th, 2020)
- Added to Black Mesa workshop select screen.

Update: 7 Mar, 2020 @ 4:34pm

Version 1.5 (March 7th, 2020)
Updated for Black Mesa 1.0. Among the fixes:

- Restored music and soundscapes.
- Replaced old dynamic lights with newLights.
- Rescaled func_monitors.
- Fixed scientist not flopping over the railing.
- Fixed G-Man falling through the tram.

Update: 29 Apr, 2018 @ 4:33pm

Recompiled for Black Mesa April update.

Update: 12 Oct, 2017 @ 6:57am

Fixed Houndeyes blocking doorway.

Update: 2 Nov, 2016 @ 1:14pm

Converted to VPK format. Otherwise, same as previous version.

Update: 10 Jan, 2016 @ 2:59pm

Version 1.2 (December 24th, 2015)
New Content:
- Updated lighting pass with more color and fixtures.
- Functional elevator during end sequence.
- Expanded a couple hallways with new side rooms.
- Helicopter crash is more fiery.
- Overall visual update.

Fixes:
- Fixed a door that did not close during end sequence.
- Fixed tram track being too wide.
- Fixed player getting stuck on final tram arrival.
- Fixed several texture alignments.
- Made all sliding doors move sideways instead of up.
- Repositioned the monitors in the security office to
better indicate where the rocket crate is and removed
the crates blocking the view.
- Added another MP5.
- Relocated grenade security guard.
- Adjusted standoff aggressiveness on HECU.
- Retimed some Vox dialog.
- Added clips around the benches and some window sills.
- Relocated a fire alarm to better hint at Houndeyes.
- Fixed several prop lighting issues.
- Fixed suit charger clipping into wall.
- Changed the main switch to turn on instead of off.
- Replaced bathroom healthkit with stiff version.
- Fade to white at the end.
- Several other bug fixes.

Update: 10 Jan, 2016 @ 12:48pm

Update: 10 Jan, 2016 @ 12:40pm

Update: 10 Jan, 2016 @ 8:15am

Update: 24 Dec, 2015 @ 11:33am