Sid Meier's Civilization V

Sid Meier's Civilization V

Hyperdimension Neptunia: Planeptune mk2 [BNW]
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Update: 19 Nov, 2015 @ 7:04pm

Update:

  • Fixed issues with character specific dialog and dynamic civilization renaming.
  • Wish for the World: Unique traits removed, to be revisited once I update that mod.

Update: 24 Oct, 2015 @ 8:04am

  • Hardware Store HDD Yields buffed to +3 Science (was +2)
  • More dialog added
  • Various bugfixes and performance improvements.

Update: 6 Oct, 2015 @ 12:38am

Update:

  • Update for compatibility with the separated Core Files mod.
  • Compatibility with JFD's Mercenaries.

Update: 7 Aug, 2015 @ 3:54pm

Update:

  • Compatibility with Uni's Lastation.
  • Building Shares in cities is now twice as effective.
  • Fixed crash bug when a civilization hit 100% shares.
  • Wish for the World: Nepgear can no longer create Sharicite Sea Witches or Sharicite Familiars.
  • Wish for the World: Fixed broken Purple Sister mission.

Update: 8 Jun, 2015 @ 6:54pm

Update:

  • Fix for issue in which Purple Sister would not have unique dialog. (Note: her dialog is identical to Nepgear's, but previously, she had none of Nepgear's dialog linked to her.)
  • Church of Purple Sister will no longer display Church of White Heart's logo in text boxes.
  • AI Purple Sister will now revert to Nepgear if she has no real need to be in Purple Sister mode (i.e. she has a strong military already).
  • Better City name generator. There should now be greater variety in City names.
  • Shares per turn from Trait increased slightly.
  • Sharicite Units now upgrade to other Sharicite Units. Doing so requires 1/3 of the typical Shares cost of building the Unit (in addition to the Gold cost), and you must be Purple Sister to do so. Failing to meet these requirements will cause the ability to upgrade the Unit to be locked out. Upgrading from an Ancient Ruin is not subject to these restrictions, and will cost no Shares.
  • Transforming in and out of HDD mode now has a 5 turn cooldown (unless you fall below 10% Shares, then you revert to human form immediately).
  • If you have founded a Religion, each City in the world following it will reduce the Shares cost of building Sharicite Units by 0.05%, but it will increase by 0.03% for every City following an enemy Religion in the world (to a minimum of 2% and a maximum of 20% of the Unit's Combat Strength). If you did not found a religion, the Share consumption will not be affected by enemy religions. Additionally, if Piety & Prestige is active, Secularizing will nullify the effects of religion on Shares.
  • Added unique dialog for a certain other character when Nepgear is an AI. Who could it be?
  • Other Mod-specific Changes:
    • Cultural Diversity: New "Gamindustrian" Culture Group added. Has unique Era splash screens, and the bonus of starting with 5% Shares.
    • Events and Decisions: ]mk2/Re;Birth 2 ending spoilers! The Sword's Thirst will no longer trigger for Civs you are already at permanent war with. It can, however, trigger with Civilizations with whom you are already in a "normal" war. It can now trigger for City-States as well! (However, you won't get bonus Yields for capturing City-States.) The chance of the event happening has been dramatically increased -- it will be quite rare for any other events to happen if you pick up the sword. Finally, the bonuses for initially taking the sword have been greatly increased, since it is going to make you so many enemies.
    • Events and Decisions: Occurrence rate of Nepgear's Civ-specific Events increased.
    • Piety and Prestige: Nepgear's religious flavors for this mod greatly increased.

Update: 26 May, 2015 @ 11:05pm

Update:

  • Fix for a bug which could cause any mods loading after Planeptune to fail loading new Units.

Update: 25 May, 2015 @ 9:46pm