Garry's Mod

Garry's Mod

Raid - Heist
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Update: 25 Dec, 2015 @ 9:20pm

Update: 25 Dec, 2015 @ 9:15pm

-map icon???

Update: 29 Aug, 2015 @ 1:36pm

-The dialogue update!

-Added a couple more lines for #46, a handful of responses to various objects you can examine.

-Added some lines for Larry, he can now respond to some things.

Update: 29 Aug, 2015 @ 11:00am

Update: 29 Aug, 2015 @ 10:44am

-The overhaul update!

-The spawn area has been reworked, with additional detail and atmosphere. The map now feels a lot less empty.

-Skybox has been opened up around parts of the map, you can now throw greandes through unblocked windows from spawn!

-Some more rooms have been detailed.

-The finale's balance has been shifted slightly more to the combine once more. Metrocops have been buffed.

-Combine Soldiers have had their tactics changed so that they may be less suicidal.

Update: 28 Aug, 2015 @ 7:37pm

-The overhaul update!

Update: 26 Aug, 2015 @ 3:51pm

-The super-dooper-secret update is here! See if you can find it. :0

-Maybe added a mapicon?

-Various graphical updates.

Update: 16 Aug, 2015 @ 10:18am

-added a map icon

Update: 13 Jul, 2015 @ 2:16pm

WHOOPS

Update: 12 Jul, 2015 @ 11:07am

I'm back!

After a long hiatus, I have returned with an update.

This update has changed all the dev textures into full textures, and also dont some minor tweaks and optimizations.

Some rooms have been fully detailed, and I added a button for disabling color correction for one run.

More to come soonish.