Team Fortress 2

Team Fortress 2

Temper
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Update: 31 Mar, 2016 @ 10:02am

Update: 9 Jun, 2015 @ 8:43am

Added two more signs inside the spawn buildings
Moved a few props around in the spawn buildings
Changed a last playerclip into bulletblock on top of spawn buildings
Changed stair clips to bulletblocks for model stairs.
Moved platform for stairs around a few hu to match up with stairs. Added a bit more detail for the border. Changed into func_detail
Working normalmap on blue wall texture (FINALLY)
Removed Crane counterweight on 3d-sky
Moved some arrow signs around for clarity
Increased draw distance a bit on a few models
Fixed displacment seam
Optimization pass
Replaced easter egg because i never actually got around to get models for that

Update: 3 Jun, 2015 @ 9:19am

b7
Removed the spawncamping balcony
Increased size of cap area notably
Added [WW] Poster Overlay in place of old team color thingies
Tried to improve bumpmap of blue metal wall - still screwed it up
Removed cows, added different props
Added clips on gravel displacement
Fixed texture alignment on metal doors outside play area
Fixed missing texture on danger tape in blue spawn
Disabled shadow on door props
Decreased cap time from 12 to 7 seconds
Decreased neutral spawn time from 6 to 4 seconds
Decreased weighted spawn time from 8/4 to 5/3 seconds
Changed clips over models to bulletblocks.

Update: 2 Jun, 2015 @ 3:31pm