Counter-Strike 2

Counter-Strike 2

Pavilion (Unfinished)
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Update: 14 Aug, 2015 @ 6:51pm

- Added a working navmesh (oops)

Update: 14 Aug, 2015 @ 6:31pm

This should be the last Alpha/Greybox update, and also the last update in a while, since I will be doing all the texturing in one go.

Changenotes:
- Redesigned most of B, exept for the actual site itself.
- Removed the lower half of middle and made the other half larger.
- Moved Short A to connect with Window Room, added a broken window to throw grenade through.
- Made A site look nice with trees and foliage

Update: 9 Aug, 2015 @ 1:14am

- Added a radar image
- Reworked cover on A site
- Added a sniper nest to B
- Reworked cover and mid connector of B
- Removed exploit that allowed anyone to throw the bomb off the tower

Update: 2 Aug, 2015 @ 1:11am

- Changed cover on A to actual props
- Revamped T paths to A
- Revamped CT to A
- Improved B Connector
- Added cover to B site
- Added city sky, subject to change
- Changed short A door location block view from window room to the back of T main
- various other things I forgot, but who even reads this? Tell me in the comments if you did.

Update: 25 Jul, 2015 @ 12:49am

- Time is set to night, along with more lights in outdoor areas.

Update: 23 Jul, 2015 @ 11:09pm

- Detailed Mid
- Detailed CT spawn
- Added helicopter and helipad to CT spawn
- Detailed T spawn
- Changed B connector, added windows and moved mid door further forward to slow rushes.

Update: 20 Jul, 2015 @ 11:22pm

- Art passed a majority of the map excluding mid
- Opened up long A
- delayed T's going A main by 2-3 seconds
- Added a connector from B main/Mid to CT
- Changed CT to A to restrict vision and to look better

Update: 15 Jul, 2015 @ 7:03pm

- Added detail to A
- Simplified textures on detailed portions of A

Update: 12 Jul, 2015 @ 9:33pm

- Chaned T to A routes
- Added details and elevators to T spawn
- Added 3D City Skybox, temporary until new one is created

Update: 7 Jul, 2015 @ 9:47pm

Apparently it didn't update last time so now it should work.