Tabletop Simulator

Tabletop Simulator

Worstest Day Ever
Showing 1-8 of 8 entries
Update: 13 Jun, 2015 @ 1:04pm

Mostly just color changes and tweaks to the board. Since I've got the layout in a place that I like, I figured out how to update card images without having to update workshop, so, yeah. I need to do some serious playtesting, but otherwise, I feel like it's pretty good to go.

Update: 13 Jun, 2015 @ 10:45am

Another hefty update.

Big changes to how Karma events work. Also, "Debbie Downer" was reworked. Also, "It Could Be Worse" got a very important change (Otherwise it was hard to see why anyone would play it).

Also...

GAMEBOARD!

I'm not wild about the colors, but the overall layout works, for now. It feels a bit cramped, though, so I may eventually switch to a full custome table rather than just the board. At the very least, it allows for the passage of time to be marked.

Enjoy, all of you no one people who are playing?!?

Update: 12 Jun, 2015 @ 4:02pm

Big update!

Lots of card balance changes, but most importantly, CARD ART!

All pictures were sourced through Google images labeled for reuse with modification

I'd still like original art, but I ain't no artist.

Also FLAVOR TEXT for any card that had room for it.

One sweeping rule change is that you can't play a lunch card before 11. If you draw one before then, you put it on the bottom of the deck. I'm wondering if 12 would be better, since all Lunch events depend on other events having happened.

Anyway, I doubt anyone will read this, but it makes me feel good to write it!

Update: 11 Jun, 2015 @ 4:36pm

Update: 11 Jun, 2015 @ 4:31pm

Update: 11 Jun, 2015 @ 4:09pm

Version 2

Adjusted some card balance, completely changed some cards, added some flavor text. More to come, but it's a pain in the butt updating everything!

Update: 10 Jun, 2015 @ 4:08pm

Update: 10 Jun, 2015 @ 12:29pm