Arma 3
Seize Kamenyy
Showing 1-10 of 10 entries
Update: 6 Aug, 2016 @ 12:43pm

Update: 5 Jan, 2016 @ 3:08am

- corrected tons of spelling errors (must have been drunk when publishing this)
- stamina is now enabled again, since AI won't be slowed down with the new system
- tweaked the timing of some tasks
- optimised alot of the scripts
- included new, more reliable way for text dialogues

Update: 9 Sep, 2015 @ 2:23pm

- added a skill dialogue which can be opened until 300 seconds after mission start. It allows you to customise the AI the way you like, and the values can be saved in a preset which is available in all my other missions.

Update: 9 Aug, 2015 @ 7:00am

- Improved briefing
- fixed script errors
- added lip movement to bravo team lead
- tweaked helicopter insertion
- changed condition for mission ending
- disabled fatigue for all units (help to speed up slow AIs)

Update: 23 Jun, 2015 @ 6:19am

- Helicopter insertion is now using BIS_fnc_unitCapture.
- Tweaked helicopter briefing to match the new flight time.

Update: 22 Jun, 2015 @ 9:52am

- corrected spelling errors
- tweaked helicopter insertion further (It's still not perfect)
- added BIS_fnc_textTiles

Update: 14 Jun, 2015 @ 7:56am

- improved the heli insertion
- added more details to the briefing

Update: 12 Jun, 2015 @ 6:57am

- changed debriefing

Update: 11 Jun, 2015 @ 4:13am

- refined some dialogues
- added some dialogues for win and lose
- optional task should trigger now
- win conditions refined

Update: 10 Jun, 2015 @ 3:52pm

- first release