Space Engineers

Space Engineers

Azimuth Air Intakes/Thrusters Mod**DX-11 Ready**
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Update: 10 Dec, 2020 @ 9:40am

Azimuth Air Intakes/Thruster/Air Vent Prototype Update Notes(Update: December 12/10/2020): Mod Update:Script Update
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=>Fixed the Blocks not showing in the g-menu on Xbox/PC sometimes- All Fixed :D
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Update: 14 Jan, 2019 @ 11:21am

Azimuth Air Intakes/Thruster/Air Vent Prototype Update Notes(Update: January 1/14/2019): Mod Update:Script Update
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=>Removed old DX-9 Textures from the mod to use less space now.
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Update: 14 Jan, 2019 @ 11:18am

Azimuth Air Intakes/Thruster/Air Vent Prototype Update Notes(Update: January 1/14/2019): Mod Update:Script Update
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=>Added DarkMist's fix for the Recolorable Thrusters Script/Mod. Thank you! :D

=>Added Script Tag for Workshop.
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Update: 11 Aug, 2018 @ 11:12am

Azimuth Air Intakes/Thruster/Air Vent Prototype Update Notes(Update: August 8/1/2018): Mod Update:New Blocks Addition Update
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=>Added ALL Brand new construction models to all of the blocks.
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Update: 29 Jul, 2018 @ 10:40am

Azimuth Air Intakes/Thruster/Air Vent Prototype Update Notes(Update: July 7/29/2018): Mod Update:Improvements Update
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=>Adjusted the emissive XML part in the small ship thruster emissive structure.
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Update: 27 Jul, 2018 @ 1:44pm

Azimuth Air Intakes/Thruster/Air Vent Prototype Update Notes(Update: July 7/27/2018): Mod Update: Major Bug Fixes and Improvements Update
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=>Added a new script that allows you to set custom colors for the thruster flames.
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Update: 5 Apr, 2017 @ 1:20pm

Azimuth Air Intakes/Thruster/Air Vent Prototype Update Notes(Update: April 4/5/2017): Mod Update: GUI Icons Updated
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=>GUI Icons now use the Pre-multiplied Alpha System.
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Update: 16 Feb, 2017 @ 3:37pm

Azimuth Air Intakes/Thruster/Air Vent Prototype Update Notes(Update: February 2/16/2017): Mod Update:Improvements Update
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=>Updated Emissive Light code.

=>Grouped Blocks together to use much less g-menu space.
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Update: 14 Apr, 2016 @ 4:33pm

Azimuth Air Intakes/Thruster/Air Vent Prototype Update Notes(Update: April 4/14/2016): Mod Update: Fixes, Massive Code Additions and more
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=>Added the new code for Thrusters released in todays game update:

==>Section 1: <ThrusterType>Ion</ThrusterType> <= For the non-hydrogen, non-atmospheric thrusters.
===>Section 3: <SilenceableByShipSoundSystem>true</SilenceableByShipSoundSystem>.

=>Added the Slow Down Factor to every single thrusters code and increased it from 1 (vanilla) to 10).

=>Added in more code to make all of the azimuth thrusters work on Planets(This one took awhile and a total of Eight hours to add in all the code).

<MinPlanetaryInfluence>0</MinPlanetaryInfluence>
<MaxPlanetaryInfluence>1</MaxPlanetaryInfluence>
<EffectivenessAtMinInfluence>1</EffectivenessAtMinInfluence>
<EffectivenessAtMaxInfluence>1</EffectivenessAtMaxInfluence>

=>Made the thrusters work everywhere on planets no matter where you are and or how high or low you are as well.

=>Fixed some outdated sounds for all of the thrusters.

=>Fixed some slight number mistakes in the thrusters.
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Update: 9 Apr, 2016 @ 10:36am

Azimuth Air Intakes/Thruster/Air Vent Prototype Update Notes(Update: April 4/9/2016): Mod Update: Fixes
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=>Flipped the thruster powers of the 3x3x3 and the 1x1x2 sized small ship thrusters.
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