Team Fortress 2

Team Fortress 2

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Update: 13 Jul, 2015 @ 6:46am

07-13-2015 - RC1A
- fixed clipping issues
- optimized visleafs (= better performance)
- remedied some visual mistakes
- removed/replaced high-poly props

Update: 11 Jul, 2015 @ 8:58am

07-11-2015 - RC1
- improved rollout-friendliness
* heightened roofing on right spawn exit
* moved middle beam of that roofing to the side
* increased ceiling height in building on left route to mid
* replaced a door with a gate (higher) on right route to mid
* widened the "tunnel" room on right route to mid

- spawn room stairs changed; players spawn closer to doors
- added a shack to the ramps on the left path to mid
- added a recess on the lower part of that ramps
- removed a shortcut to the sniper deck in the yard
- moved small metal below sniper deck to recess on ramps
- fixed some nasty sniper sight lines and unfair cover
- improved clipping of platform (with health) on right path to mid (no jump needed anymore)
- improved clipping on rock behind the yard's middle building

- fixed most displacement flickering on mountains
- fps optimization (occluders, fade distances)
- improved clipping for explosive jumps
- fixed missing CP unlock announcement

- detail improvements
* much old detail reworked
* improved lighting
* changed ground texture
* added rotating clouds

Update: 18 Jun, 2015 @ 8:05am