Counter-Strike 2

Counter-Strike 2

Crash
Showing 1-10 of 10 entries
Update: 17 Sep, 2018 @ 2:23am

Edited map dimensions - map is now on grid - no longer re-scaled.

Optimisation improved.

Other minor changes

Update: 25 Jun, 2015 @ 2:45pm

DEATHMATCH SPAWNS FIXED :D
Edited some clips
Fixed spot of doom in A site
Improved lighting in light shop etc.

Update: 23 Jun, 2015 @ 10:08am

Fixed cubemaps around A
Improved lighting at A
Added collision to heli blades
Changed slope at B site
Edited deathmatch spawns (should be fixed now?) (probably not knowing my luck :P)

Update: 22 Jun, 2015 @ 4:53am

Upscaled map again - should be same size as with COD 4 now
Fixed Roof jumps (light and AC now work)
Fixed some misaligned textures
Added in some more detail props (barrels etc.)
Edited overlay once more

Update: 21 Jun, 2015 @ 2:33am

Fixed extrusion of materials with VVIS
Fixed at least 1 deathmatch spawn :P
Upscaled map a bit
Changed overview

Update: 20 Jun, 2015 @ 3:10pm

Fixed noclip texture on main mid building

Update: 20 Jun, 2015 @ 1:21pm

-Bombsites finally the same as in COD4
-Fixed certain under the map deathmatch spawns
-Tweaked optimisation around CT spawn

Update: 20 Jun, 2015 @ 7:16am

-Sightline from sandbags to blue restored
-Ways to escape map fixed (the ones I know about)
-Technicals replaced with actual model

Update: 20 Jun, 2015 @ 12:05am

-Fixed the 'game breaking' nodraw texture near the barrel at long
-Fixed under the ground spawns
-Edited cubemaps + reflections

Update: 19 Jun, 2015 @ 2:06pm