Sid Meier's Civilization V

Sid Meier's Civilization V

Advanced Air-Naval-Ground Units Megamod
Showing 1-8 of 8 entries
Update: 18 Dec, 2015 @ 2:04pm

12/18/15 - Version 7 - Removed redundant animations from ENI mod, this might have caused a conflict with other mods, or my mod, etc. It was redundant. Cargo promotions are still in the custom naval promotions, but removed the extra anti-sub promotions, removed those promotions from all units using them.
Hopefully this will help improve saved game corruption.. please test it out and let me know.

Update: 15 Dec, 2015 @ 11:21am

Removed custom Anti-Submarine promotions from the Naval Unit Promotions Folder in order to help improve and kill the save game bug.

Update: 7 Jul, 2015 @ 8:13pm

Version 5 -

Fixed Anti-Tank Upgrade Bug

Made Modern Marines More Expensive.

Update: 1 Jul, 2015 @ 8:39pm

Version 4

Removed some erronous code, added fixinator.sql to help with save game crashes.. hopefully

Update: 23 Jun, 2015 @ 7:29pm

Version 3.1

Removed LHA and LHA America
Removed remnents of loading land units onto ships (all code I could find)

In hopes of improving Save Game Loading! Please Test!

Update: 22 Jun, 2015 @ 9:06pm

Version 3.0

Updated to ANU version 7

trying to fix save game bug

Update: 21 Jun, 2015 @ 8:33pm

Version 2.0

Removed LUA coding for Amphibious ships being able to carry amphibious units. This has been known to cause save game crashes. I have a manual download link for version 1.0 for those who want to continue using it.

Update: 19 Jun, 2015 @ 4:43pm