Space Engineers

Space Engineers

Azimuth Complete Mega Mod Pack~(DX-11 Ready)
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Update: 28 Jan, 2016 @ 3:03pm

Azimuth Complete Mega Mod Pack Update Notes(Update: January 1/28/2016): Mod Update: Block Additions, Code Updates
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=>Added TumbleTV's changes made to the Hydrogen Tanks- Models, Data code. (So they now should match TumbleTV's seperate mod version of them.)
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Update: 9 Jan, 2016 @ 1:00pm

Azimuth Complete Mega Mod Pack Update Notes(Update: January 1/9/2016): Mod Update:Space Only Detectors
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=>Added in Space Only Ore Detectors to the mod pack with their original ranges.- 1200 Small Ship and 5000 for Large Ship.
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Update: 29 Dec, 2015 @ 11:42am

Azimuth Complete Mega Mod Pack Update Notes(Update: December 12/29/2015): Mod Update: Block Fix
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=>Fixed Fighter Cockpit not pressurizing.
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Update: 25 Nov, 2015 @ 11:54am

=>Re-added the white flame colored thrusters code back into the game.

Update: 24 Nov, 2015 @ 5:40pm

Update: 24 Nov, 2015 @ 5:24pm

Update: 24 Nov, 2015 @ 4:36pm

Update: 22 Nov, 2015 @ 8:04am

Azimuth Complete Mega Mod Pack Update Notes(Update: November 11/22/2015): Mod Update: Code Updates
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=>Updated the cockpits code to enable building things from the cockpit now.
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Update: 19 Nov, 2015 @ 5:35pm

Azimuth Complete Mega Mod Pack Update Notes(Update: November 11/19/2015): Mod Update:
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=>Fixed the Mount Points on the Azimuth Passenger Seats so you don't choke to death sitting in them now.

=>Added in the new code lines for the Cockpit versions so you can use them in your ships to enter the "Building Mode" released a week before Planets.(sorry for the delay, didn't notice it, until now.)

=>Fixed a potential crash with the seats.
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Update: 16 Nov, 2015 @ 6:36pm

Azimuth Complete Mega Mod Pack Update Notes(Update: November 11/16/2015): Mod Update:
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=>Ore Detectors have been defaulted to vanilla range until further notice, to make the mod pack usable again on planets until Keen fixes the memory leak with the ore detectors being used on Planets.
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