Space Engineers

Space Engineers

Azimuth Complete Mega Mod Pack~(DX-11 Ready)
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Update: 24 May, 2016 @ 10:15am

Azimuth Complete Mega Mod Pack Update Notes(Update: May 5/24/2016): Mod Update: Fixes
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=>Added the new highlight feature to the Azimuth Passenger seats instead of those horrible boxes.

The new highlight system outlined the exact shape and size of the passenger seats adding a big amount of aesthetic appeal and they will be far easier to sit in now.

(A massive thank you to Eikester for the huge amount of help to make this new highlights system work.)

=>Fixed the terrible animations for the Passenger Seats and Cockpits Seats.

=>Fixed the slightly mis-aligned construction models for the passenger seats and cockpit seats.
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=>Added Eikester to my notepad++ dictionary because apparently it loves changing it to something else. HAHA lol

Update: 17 May, 2016 @ 11:32am

Azimuth Complete Mega Mod Pack Update Notes(Update: May 5/17/2016): Mod Update: Fixes
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=>Dropped Oxygen Capacity to vanilla (60) to maybe fix the pressurization problem.
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Update: 10 May, 2016 @ 12:25pm

Azimuth Complete Mega Mod Pack Update Notes(Update: May 5/10/2016): Mod Update: Mirroring Fix
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=>Potentially fixed Mirroring with the BIG Thrusters.---some angles might be buggy but ATM it's the best I can do.
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Update: 9 May, 2016 @ 9:30pm

Azimuth Complete Mega Mod Pack Update Notes(Update: May 5/10/2016): Mod Update: Weapons.sbc Fix
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=>Added Deviate Shot Angle: 0.2 code to the Gatling Guns, since 0.4 turned them into scattercannons at long range.
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Update: 9 May, 2016 @ 8:58pm

Azimuth Complete Mega Mod Pack Update Notes(Update: May 5/10/2016): Mod Update: Code Addition Update.
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=>Added Deviate Shot Angle: 0.4 code to the Gatling Guns.
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Update: 9 May, 2016 @ 7:56pm

Azimuth Complete Mega Mod Pack Update Notes(Update: May 5/9/2016): Mod Update: Custom Collision Mesh Additions Update.
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=>Added Custom Collision Mesh for the Small Ship Azimuth Ore Detector(Tiny One).

=>Added Custom Collision Mesh for the Large Ship Azimuth Ore Detector(Tiny One).

=>Added Custom Collision Mesh for the Small Ship Azimuth Ore Detector Construction models(Tiny One).

=>Added Custom Collision Mesh for the Large Ship Azimuth Ore Detector Construction models(Tiny One).
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=>Added Custom Collision Mesh for the Small Ship Azimuth Large Antenna, Large ship antenna scaled down.

=>Added Custom Collision Mesh for the Large Ship Azimuth Large Antenna, Large ship antenna scaled down.

=>Added Custom Collision Mesh for the Small Ship Azimuth Large Antenna Construction Models.

=>Added Custom Collision Mesh for the Large Ship Azimuth Large Antenna Construction Models.
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=>Added Custom Collision Mesh for the Small Ship Azimuth Batteries.

=>Added Custom Collision Mesh for the Large Ship Azimuth Batteries.

=>Added Custom Collision Mesh for the Small Ship Azimuth Batteries Construction Models.

=>Added Custom Collision Mesh for the Large Ship Azimuth Batteries Construction Models.
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=>Added Custom Collision Mesh for the Small Ship Azimuth Shotguns.

=>Added Custom Collision Mesh for the Large Ship Azimuth Shotguns.

=>Added Custom Collision Mesh for the Small Ship Azimuth Shotguns Construction Models.

=>Added Custom Collision Mesh for the Large Ship Azimuth Shotguns Construction Models.

=>Added Custom Collision Mesh for the Azimuth Shotguns Ammo Rounds.

=>Fixed the Small Ship Construction Models were super tiny. (HOW DID THIS GO ON FOR SO LONG!).

=>Fixed the Large Ship Construction Models were super tiny. (HOW DID THIS GO ON FOR SO LONG!).
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=>Added Custom Collision Mesh for the Small Ship Azimuth Futuristic Antenna.

=>Added Custom Collision Mesh for the Large Ship Azimuth Futuristic Antenna.
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=>Added Custom Collision Mesh for the Azimuth Small Ship Tank Cannon Turret.

=>Added Custom Collision Mesh for the Azimuth Small Ship Tank Cannon Turret Construction Model #1.

=>Added Custom Collision Mesh for the Azimuth Small Ship Tank Cannon Turret Construction Model #2.

=>Added Custom Collision Mesh for the Azimuth Small Ship Tank Cannon Turret Construction Model #3.
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=>Added Custom Collision Mesh for the Azimuth Antenna with the tiny radar dish and terminal control pad on it.
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Update: 8 May, 2016 @ 7:56pm

Azimuth Complete Mega Mod Pack Update Notes(Update: May 5/8/2016): Mod Update: Code Updates and Block Improvements
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=>Updated the Weapons.sbc code:

1: Added the new Gatling gun revolving sounds added in Thursday's game update: <SecondarySoundName>ArcWepShipGatlingRotation</SecondarySoundName>.

2: Added the new Reload time code for the Azimuth Rocket Launchers that was released in Thursday's game update and set the value to half of Vanilla or: <ReloadTime>1000</ReloadTime>.

3: Added the new Reload time code for the Small Ship Azimuth Shotguns that was released in Thursday's game update and set the value to 500.

4: Added the new Reload time code for the Small Ship Azimuth Shotguns that was released in Thursday's game update and set the value to 1000.

5: Added the new Reload time code for the Azimuth Launchers that was released in Thursday's game update and set the value to 1500.
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=>Changed the Emissive yellow color of the azimuth fighter cockpit to white to blend in with all other colors better.

=>Organized Transparent Materials.sbc.

=>Fixed the Small Ship Ravager Missile Turret barrel dummies were way offset from where they should have been.

=>Fixed the Small Ship Ravager Missile Turret Conveyor dummy was not fully sized to match the size of the conveyor door.

=>Added Custom Collision Mesh for the Small Ship Azimuth Slanted Flat Overhaul Thruster Ramps.

=>Added Custom Collision Mesh for the Large Ship Azimuth Slanted Flat Overhaul Thruster Ramps.

=>Added Custom Collision Mesh for the Small Ship Azimuth Ore Detector(Larger ones).

=>Added Custom Collision Mesh for the Large Ship Azimuth Ore Detector(Larger ones).

=>Added Custom Collision Mesh for the Small Ship Azimuth Ore Detector Construction models(Larger ones).

=>Added Custom Collision Mesh for the Large Ship Azimuth Ore Detector Construction models(Larger ones).

=>Added Custom Collision Mesh for the Small Ship Azimuth Extra Large Thrusters.

=>Added Custom Collision Mesh for the Large Ship Azimuth Extra Large Thrusters.

=>Added Construction Models to the Large Ship Azimuth Extra Large Thrusters, since Small ship had them it would be stupid if large ship did not.

=>Fixed Small Ship Construction models for the Azimuth Big Thrusters were not DX-11( not sure if they ever were.)

=>Fixed Large Ship Construction models for the Azimuth Big Thrusters were not DX-11( not sure if they ever were.)

=>Changed file pathing of the Azimuth BIG Thrusters so they reference the Extra Large Thruster Model Paths.
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Update: 16 Apr, 2016 @ 3:41pm

Azimuth Complete Mega Mod Pack Update Notes(Update: April 4/16/2016): Mod Update: Fixes
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=>Fixed the Aspect Ratio of the LCD panels was set incorrectly.

=>Combined some of the Data sbc files into one to reduce the amount of files it reads upon loading a world.
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Update: 14 Apr, 2016 @ 4:12pm

Azimuth Complete Mega Mod Pack Update Notes(Update: April 4/14/2016): Mod Update: Fixes
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=>Fixed slow down factor code was set to two, but was supposed to be set to 10.

=>Made the thrusters work everywhere on planets no matter where you are and or how high or low you are as well.

=>Updated primary running sounds for the Hydrogen Thrusters.
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Update: 14 Apr, 2016 @ 3:09pm

Azimuth Complete Mega Mod Pack Update Notes(Update: April 4/14/2016): Mod Update: Fixes, Massive Code Additions and more
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=>Fixed the Small/Large Ship Turret Cannons placement was offset by quite a lot.

=>Added the new code for Thrusters released in todays game update:

==>Section 1: <ThrusterType>Ion</ThrusterType> <= For the non-hydrogen, non-atmospheric thrusters.
==>Section 2: <ThrusterType>Hydrogen</ThrusterType> <= For the Azimuth Hydrogen Thrusters.
===>Section 3: <SilenceableByShipSoundSystem>true</SilenceableByShipSoundSystem>.


=>Added the Slow Down Factor to every single thrusters code and increased it from 1 (vanilla) to 2).

=>Added in more code to make all of the azimuth thrusters work on Planets(This one took awhile and a total of Eight hours to add in all the code).

<MinPlanetaryInfluence>0</MinPlanetaryInfluence>
<MaxPlanetaryInfluence>1</MaxPlanetaryInfluence>
<EffectivenessAtMinInfluence>1</EffectivenessAtMinInfluence>
<EffectivenessAtMaxInfluence>0.3</EffectivenessAtMaxInfluence>

=>Fixed some outdated sounds for all of the thrusters.

=>Fixed some slight number mistakes in the thrusters.
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