Don't Starve Together

Don't Starve Together

Tugtime
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Update: 15 Jul, 2015 @ 8:16pm

Made Tugtime's early game more bearable. Now starts off with 4 living logs.

Update: 13 Jul, 2015 @ 10:04pm

1) Fixed masks expiring too quickly
2) Actually removed the cursed fuel this time
3) Actually made the surprised mask craftable with living logs this time

Update: 13 Jul, 2015 @ 9:20am

1.) Removed Cursed Fuel.
2.) Changed materials needed to craft "Surprised Mask".
3.) Durability of all masks are reduced by 50%.
4.) Durability of all masks are now being consumed even unequipped.

Update: 12 Jul, 2015 @ 12:21am

Update: 11 Jul, 2015 @ 11:40pm

1.) Changed Tugtime's appearance in game. (just little changes and cleanings)
2.) Reduced sanity aura given by "Happy Mask".
3.) Increased Tugtime's move speed about 30% more.
4.) Reduced fuel given by "Cursed Fuel" from 100% to 80%.

Update: 8 Jul, 2015 @ 7:58am

Update: 8 Jul, 2015 @ 7:29am

1.) No more insanity aura.
2.) Changed character's sanity from 200 to 100.
3.) Changed character's health from 50 to 100.
4.) Changed character's damage dealth from x3 to x1.
5.) Removed the boomerangs as starting item.
6.) Changed Sad Mask. No more HP bonus, gives sanity aura instead.
7.) Removed move speed bonus of "Happy Mask".
8.) "Sad Mask" now requires 2 Thick Furs to craft instead of one.
9.) "Happy Mask" now requires only 2 Walrus Tusks to craft instead of 3.
10.) Cursed Fuel now requires only 3 pieces of Living Logs instead of 6.
11.) Fixed masks' durability. Now it lasts for only about 10 days.

Update: 5 Jul, 2015 @ 9:13am

Update: 5 Jul, 2015 @ 9:09am

Update: 5 Jul, 2015 @ 9:01am

*Tugtime now has a sanity aura, where surrounding players lose 1 sanity every second