Counter-Strike 2

Counter-Strike 2

cs_future
Showing 1-3 of 3 entries
Update: 23 Jul, 2015 @ 11:40pm

7/24/2015

-Edited several model collision meshes (car, truck, both rockets, velvet ropes/poles, kitchen table/chairs, kitchen ceiling ornament, etc.).
-Changed shelf models in the basement/storage area.
-Added physical props (boxes and paper-towels) to the changed shelf models.

Update: 21 Jul, 2015 @ 4:38pm

7/21/2015

-Added surface property bullet collision
that was necessary to certain props (a
majority of the custom props now have bullet
collisions).
-Added playerclips to both sets of stairs,
making the incline/decline smoother.
-Edited navigation mesh to allow bots to use
stairs properly and more often.
-Increased skybox dimensions (256u height
increase), allowing grenades over certain
walls (approximate height of dust2 skybox).
-Reduced size of skybox "future co." roof.
-Edited hint/skip brushes yielding a small
fps increase.
-Added soundscape proxy in T spawn to allow
the soundscape to play on start.
-Removed one unnecessary pakratted file
(Older version of vending machine).

Update: 20 Jul, 2015 @ 8:56am