Garry's Mod

Garry's Mod

gm_aknevo
Showing 1-10 of 10 entries
Update: 12 Feb, 2016 @ 6:07am

1.05.03

- Removed the mirror to gain FPS
- Fixed some craps

PS: Happy New Year 2016 ! (I'm late yes, so what ?)

Update: 22 Oct, 2015 @ 3:33pm

1.05.2

- Removed some brushes for brushes limit problems
- Fixed visible nodraw in the "fight club"
- Fixed parts of somes brushes in the road tunnel that were drawn in black

Update: 19 Oct, 2015 @ 1:05pm

1.05

- Added more ventilations
- Added one more admin room
- Removed windows of the "town hall" for brushes limit problems

Update: 17 Aug, 2015 @ 3:31pm

1.04

- Added maintenance tunnels in the road tunnel
- Added ventilations in the jail
- Added two secrets zones
- Added one more interior
- Fixed a brush that fucked up

Update: 10 Aug, 2015 @ 6:57am

1.03

- Fixed some displacements
- Added some area portals
- Added a garage for the PD
- Modified the sewers's water

Update: 30 Jul, 2015 @ 4:29pm

1.02.2

- Fixed some displacments that were fucked up (yes again)
- Removed the "gmod_allowtools 0" keyvalue on all entities

Update: 30 Jul, 2015 @ 12:44pm

1.02.1

- Removed a player spawn point that I forgot (like an idiot)

Update: 30 Jul, 2015 @ 11:16am

1.02

- Added police departement
- Added jail
- Added leeches in the water testroom of the lab
- Added a building and some garages out of the town
- Beach modified
- Fixed some displacment that were fucked up
- Fixed some walls that was not quite placed

Update: 26 Jul, 2015 @ 5:35pm

1.01

- Removed cubemaps temporarily for fixing reflections problem

Update: 25 Jul, 2015 @ 10:18am

1.00

First release