Arma 3
Storage Raid
Showing 1-10 of 12 entries
< 1  2 >
Update: 20 Aug, 2018 @ 7:30am

- fixed insertion

Update: 25 Sep, 2016 @ 2:41pm

- overhaul overhaul and fixes for 1.64

Update: 9 Sep, 2015 @ 1:59pm

- added create preset/load preset option to the skill dialogue, you can now save your setting and reload it on a restart/reload of the mission

Update: 9 Sep, 2015 @ 12:53pm

- corrected a spelling mistake
- added an overhauled version of my awareness script

Update: 30 Aug, 2015 @ 4:33am

- added skill dialogue (Players can now fully customise the enemies skill)

Update: 27 Aug, 2015 @ 3:08am

- added support for ACE 3.2.1
- added ammo box with different ACE items which could come in handy during the mission
- decreased difficulty
- enemies have a lower chance of getting NVGs

Update: 26 Aug, 2015 @ 12:11pm

- changed briefing
- removed one squad member
- improved scripts
- increase difficulty (some rebels have got NVGs now)
- enemy skill changed
- cutscene changed (patrol should not be dead before player arrives)
- added UAV backpack
- cleared Little Bird's inventory
- alarm will now trigger at 50% awareness
- improved helicopter insertion
- reduced size of AO
- moved loudspeaker

Update: 15 Aug, 2015 @ 5:53am

- flares should not touch the ground
- reduced sirene volume slightly

Update: 15 Aug, 2015 @ 3:19am

- increased difficutly (Enemy skill from 0.9 to 1)
- Alarm will trigger at ~ 40% enemy awareness
- replaced pistols with rifles

Update: 12 Aug, 2015 @ 11:41am

- fixed: MG could potentially attack helicopter