Team Fortress 2

Team Fortress 2

Overgrown
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Update: 16 Mar, 2023 @ 1:44pm

Changelog:
Adjusted the lighting around the map to be a little less warm, especially indoors
Heavily optimized the map further
Implemented a number of small bug fixes and adjustments
Updated custom asset usages

Update: 7 Aug, 2018 @ 11:26am

8-7-18
The Big Update:
Removed basement between first and second areas, overhauling and refining gameplay around it in the process
Reduced multiple unnecessary routes between blu's first spawn and first capture point, between first point and last, and around last. Basically everywhere has some tweaks.
Big lighting overhaul, new time of day, much brighter and happier now, removed unneeded lights around the map because of this.
Tons of little tweaks all over the map.
Some further optimization, woo!
Clipping/ bug fixes.

Update: 22 Sep, 2017 @ 3:24pm

Update: 4 Sep, 2017 @ 7:37pm

Update: 21 Jul, 2017 @ 8:00pm

Update: 14 Jul, 2017 @ 2:36pm

Update: 11 Jul, 2017 @ 9:11pm

Update: 28 Jun, 2017 @ 6:55pm

Update: 28 Jun, 2017 @ 5:49pm

Update: 22 Jun, 2017 @ 5:58pm