Counter-Strike 2

Counter-Strike 2

de_infernomurica - Freedom Edition
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Update: 30 Oct, 2016 @ 8:44am

Various improvements and changes

This is probably the final version of infernomurica. Any future improvements will be made on the newer version of inferno, and will end up as a different workshop submission.

Update: 7 Oct, 2015 @ 11:17am

Version 1.7:

Added vertical cover to banana for T's. The lighting is a bit buggy, but this will be fixed soon.

Added an interior to a building on B-site.

Added lighting to certian areas to make players easier to spot.

Fixed an issue with a wall to the interior of the first map I made.

Added proper collisions to all balconies.

Bugs:

There are a few problems with objects on A-site. They don't really change anything but I will fix it soon.

Update: 2 Oct, 2015 @ 7:59am

Version 1.6: (Compiled normally for once!)

Removed clipping on construction and added textures to the side.

Modified the clipping on T spawn balcony to better match the balcony.

Added a "ramp" to get on the balcony, but it's slightly broken. I will fix it soon.

Added some more textures around the map.

Fixed the broken wall of the interior that I added previously.

Update: 30 Sep, 2015 @ 9:44am

Version 1.5:

Added more textures to the map

Added a basic interior to one of the buildings in second mid, which will be updated later

Added chickens and some seagulls to the map

Added some clipping to the balconies at mid and T spawn, which I will improve based on feedback (if I get any)

Update: 26 Sep, 2015 @ 7:57am

Version 1.4:

Added objects to block places where the player could get stuck or fall under the map.

Added some more textures to the map.

Update: 25 Sep, 2015 @ 9:36am

Version 1.3:

Added more textures

Did some other stuff that I don't remember doing.

Update: 25 Sep, 2015 @ 7:50am

Version 1.2:

Added a lot of textures to parts of the map (I still have a few more to do)

Added cover to banana for CT's to guard the newly opened entrance directly to the back of the site

Added cover to the building behind graveyard on A-site. There is a rendering problem with these objects from a distance, but I will fix that in a later update.

More of the map is open - some gates and walls have been removed.

Update: 14 Sep, 2015 @ 11:27am

Version 1.1:

Removed area portals. This will slightly affect performance, but this is likely to just be a workaround until I become more experienced with the Hammer editor.

Added boiler to boiler.

Added access to a few other small areas of the map.

Update: 14 Sep, 2015 @ 9:07am