Dota 2
NavalWarfare v1.2.9
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Update: 4 Oct, 2015 @ 9:11am

Update: 4 Oct, 2015 @ 8:44am

- Weapons with over 1300 range have an increase of Attack interval by 50%.
- Fixed a bug on Quedagh Merchant’s Cascade of attack.
- Added special animations for the Black Pearl’s God’s Asylum.
- Wasa’s Gold Forge only returns 85% damage now.
- Bombarding cannon’s attack damage increased from 35 to 45.
- Doomsday’s spark attack damage increased from 90 to 110.
- Pirates Des Iles based HP balanced to 1500.
- The Flying Dutchman cost reduced from 7000 to 6700.
- God of Storm cost reduced from 4000 to 3700.
- God of Storm’s Storm ability cast range increased from 500 to 600.
- Nina’s Urgent Repair and Song of Nina no longer requires you to face target.
- Golden Hinde’s Signal Interference spell range nerfed from 2000 to 1200.
- Golden Hinde’s Boarding Operation overall duration reduced by 2 seconds.
- San Felipe’s vessel price increased from 5000 to 5500.

Update: 4 Oct, 2015 @ 5:10am

- Fixed a bug where Wasa’s Gold Forged could return damage to invulnerable objects.
- Fixed a bug with suicidal strike not stopping midair when stunned.
- Whyday Gally’s Loss of energy only deals damage to heroes now.
- Added Special Effects for Fantasy’s Holy Scourge.
- Sovereign of The Seas’ Myth Embossment now properly reduces navigation speed.
- Improved weapon descriptions for Chinese Edition.

Update: 4 Oct, 2015 @ 5:02am

Update: 3 Oct, 2015 @ 10:44am

Update: 3 Oct, 2015 @ 9:47am

- Added a 10 second cooldown for the next vessel in the repair shop.
- Fixed various equipment not reducing navigation speed.
- Fixed gold bounty not displaying properly when you killed a hero.

Update: 3 Oct, 2015 @ 4:43am

- Ancient’s overall HP reduced by 1/3.
- You are now invulnerable while being repaired by the repair shop and can cancel anytime.
- Repair shop repair rate increased from 5% to 10%.
- Fixed a bug when dying in the repair shop causes you from being able to use it in the future.
- Adjusted respawn time formula from Respawn Time = Hero Level*2 to
Respawn Time = (Hero Level*2) + (Game Time Minutes /3).
- Le Soleil Royal’s Dauntless Bloody Battle weapon damage adjusted and added a cap of 20%.
- Increased The Flying Dutchman’s base navigation speed by 50.
- The Flying Dutchmen’s Lost Soul maximum range from 800 adjusted to 1500.
- San Felipe’s Storm Hull can no longer dispel Boarding Operation.
- Pirates Des Iles’ Exile push distance increased to 1000
- Wuhou’s Machine Crossbow attack damage increased from 60 to 90, price from 11000 to 13000.
- Poseidon’s Thrill attack range increased from 490 to 600.
- Air cannon’s attack damage increased from 77 to 90.
- Cannon of Abyss’ attack interval time reduced from 2 seconds to 1.5.
- Heavy catapult’s attack damage increased from 100 to 120.
- Fire bow’s attack damage increased from 33 to 40.
- Scarlet cannon’s attack damage increased from 55 to 65.
- Cannon of Chaos’ attack damage increased from 88 to 95.
- Flying sword of the Dragon Knight’s attack damage increased from 260 to 280.
- The heart of David Jone’s cost price reduced from 4000 to 3500.

Update: 3 Oct, 2015 @ 4:35am

Update: 3 Oct, 2015 @ 4:33am

Update: 2 Oct, 2015 @ 8:22am

- Game will no longer crush while two "Vasa"s returning damage to each other.

- Working on the data of all cannons and will update a new balanced version to run with the matches.