Dota 2
NavalWarfare v1.2.9
Showing 61-70 of 79 entries
< 1 ... 5  6  7  8 >
Update: 2 Oct, 2015 @ 6:49am

Update: 2 Oct, 2015 @ 5:22am

- Added a repair factory and you can only recovery your ship's durability at the repair factory.

- Slightly optimised the landform.

Update: 2 Oct, 2015 @ 1:12am

- After tested so many time we fixed some bugs that might cause the game crush, if it still happens please let us know.

- Rewrote the durability recovery system of the base, ships will no longer share durability recovery for 2% per second. Now one ship will receive durability recovery for 5% per second, when this ship leaves the base or have fully recovered its durability, the recovery buff will transfer to another wounded ship, ships cannot launch cannons while recovering.

- Items can no longer be inherited after the owner disconnected.

- Towers and building will now attack speed boats as first priority.

- Fixed items overlying when fast dropping and picking up.

- Adjusted the position of the shop button.

Update: 2 Oct, 2015 @ 1:12am

Update: 1 Oct, 2015 @ 9:22am

- Adjusted the positions of all abilities according to display errors.

- The leviathan's scale now works normally.

- Fixed the lateens.

- The special effects of the main artillery on Le Soleil Royal will now be properly shown.

- The artillery fire will no longer have vision.

- The Royal fortune now costs 6200.

Update: 1 Oct, 2015 @ 3:11am

- Updated some item descriptions.

- The fish keel has a more balanced price and now it costs 7400.

- The revenge of the holy fire of the Queen Anne's revenge now has a cast point of 1.5 seconds.

- The mazarine ice sculpture of the San Felipe now has 60 seconds cool down.

- The enhancement of the Quetta Fu merchant will no longer remove disguise.

- The lost soul of of the Flying Dutchman will now have an AOE damage after rising up from the sea.

- Adjusted the trigger point of Queen Anne's revenge's immortal mast, when you're about to die you will enter the soul form and have full health as well as immune to all damages for a certain time before you actually die. The killer will be the ship that triggered the immortal mast.

- Salves trade will now receive money properly.

- Added attackable targets hint in the description.

- Adjusted the UI of the updatable weapons.

Update: 30 Sep, 2015 @ 4:16pm

- Fixed weapon system bugs

Update: 30 Sep, 2015 @ 2:30pm

- Fixed bugs might lead game crash

Update: 30 Sep, 2015 @ 10:21am

- The experience of killing speed boats will no longer be shared among the whole map, it will now be sharable of 60 experience points within a 2000 yard radius.

- Damage reduction and self magic resistance now works based on non linear superposition, all damages in the naval warfare is magical damage, except for H.M.S bounty's suicidal strike.

- Fixed the radius of siren's harp.

- Speed boats can level up for every 15 minutes from now on as well the the towers, 10+ attack power per level.

- Fixed speed boats AI.

- Storm hull now works normally.

- Can now dodge projectiles after using campus.

- Now you will get gold return after buying a new ship before settlements,not after.

- Navigation speed bonus will no longer be able to add up when it's the same type, like if it's all adding by percentage or just a certain amount,but it can be added together when it's different,like one of each type.

- All type of repair wood will now share cool down.

Update: 30 Sep, 2015 @ 10:14am