Garry's Mod

Garry's Mod

Simple Weather
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Update: 2 Jan, 2024 @ 12:46pm

  • [Added] Admin override for client text chat alerts for inclement weather

Update: 2 Jan, 2024 @ 11:42am

  • [Fixed] ConVar errors

Update: 30 Jul, 2023 @ 10:20pm

  • [Added] Acid Rain NPC damage CVar (`sw_acidrain_dmg_npc_toggle`, default `0`)
  • [Fixed] further filtering errors related to vehicles (really need to remember to check the hook realms on the wiki)

Update: 30 Jul, 2023 @ 10:05pm

  • [Added] Acid Rain can now damage props (toggle with CVar `sw_acidrain_dmg_prop_toggle`, default `0`)
  • [Added] Acid Rain hardcore preset
  • [Changed] Acid Rain default delay period from `2` to `5`
  • [Fixed] Broken damage check on Acid Rain

Update: 30 Jul, 2023 @ 7:50pm

  • [Added] Acid rain can now damage NPCs. Props will come later, as they require more work.

Update: 30 May, 2023 @ 4:57pm

  • [Fixed] typo in `materials/models/props_foliage/tree_pine_cards_01_snow.vmt`
  • [Fixed] added better check to make sure override materials are valid. Will now throw an error with the exact materials/method that caused the error when it occurs, instead of the entire system failing.
  • [Added] support for gm_iremia

Update: 20 May, 2023 @ 10:44am

  • [Fixed] more `$bumpmap2` bugs

Update: 20 May, 2023 @ 10:28am

  • [Fixed] some broken code checks related to `$bumpmap`/`$bumpmap2`/`$basetexture2` for the snow replacements
  • [Added] `models/props_generic/loudspeaker.mdl` to EAS model table
  • [Added] more blends to the table from Insurgency: MIC

Update: 2 May, 2023 @ 1:08pm

  • [Added] `models/props_generic/loudspeaker.mdl` to the EAS model list
  • [Fixed] snow texture replacements for trees

Update: 2 May, 2023 @ 12:24pm

  • [Added] `models/props_wasteland/speakercluster01a.mdl` to the EAS model list