Garry's Mod

Garry's Mod

Simple Weather
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Update: 2 May, 2023 @ 12:39am

  • [Changed] crater path to be inside of `*/models/simpleweather/`

Update: 2 May, 2023 @ 12:09am

  • [Changed] The entire snow swap system has been completely redone. It now uses a table with keyed values instead of several clusterfuck tables that became entirely a pain in the ass.
  • [Added] Support for multiple maps, including Insurgency: MIC
  • [Added] Support for unique texture replacements to allow snowy variants of foliage to be swapped in. More will be added later, as I gain more assets.
  • [Added] `materials/models/props_foliage/arbre01_snow.*`
  • [Added] `materials/models/props_foliage/arbre01_b_snow.*`
  • [Added] `materials/models/props_foliage/tree_pine_cards_01_snow.*`

  • [Postponed] $bumpmap/$bumpmap2 support - was proving to be troublesome with materials that don't have normal maps. Will need more work later.
  • [Postponed] Detail prop support - not working correctly. Will need more research on viable methods.

Update: 5 Feb, 2023 @ 11:56pm

  • [Added] EvoCity to snow texture list support

Update: 5 Feb, 2023 @ 11:38pm

  • [Added] command to remove map func_precipitation volumes
  • [Added] command to toggle snow texture swapping function
  • [Added] snow texture swapping function - requires textures to be manually added to a whitelist, so may not work on all maps. I added support for all HL2/EP1/EP2/CSS/DoD:S maps by default, as well as a variety of GMod maps.
  • [Changed] moved effects/sw_snow from a folder to the effects/ root
  • [Removed] many leftover debug snippets
  • [Changed] MASK settings for various functions to make it work better with the snow and rain effects
  • [Added] BMS, DoD:S, and Insurgency: MIC radio models to the EAS table
  • [Changed] Added the EAS tones to the snow weather

Update: 5 Feb, 2023 @ 1:04pm

  • [Changed] moved the env_wind creation/check code again

Update: 4 Feb, 2023 @ 12:11pm

  • Reuploaded again because apparently other people are having issues, and can't follow basic directions about bug reporting.

Update: 3 Feb, 2023 @ 12:52pm

  • [Updated] EAS model table

Update: 28 Jan, 2023 @ 4:37am

  • [Added] Cleaning up the map will now cause the weather to be reset to default sunny

Update: 28 Jan, 2023 @ 4:11am

  • [Fixed] Snow-staying being accidentally enabled

Update: 28 Jan, 2023 @ 3:59am

  • [Removed] `cl_texture` and moved the three whole tables it had to `sh_weathereffects` under snow