Counter-Strike 2

Counter-Strike 2

de_static
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Update: 17 Nov, 2015 @ 1:45pm

Update: 18 Oct, 2015 @ 9:13am

De_static update 2.2:

-Thanks voodoo for helping fix the clipping and runboosts out side of the map and most of the map is not fully contained.

Update: 17 Oct, 2015 @ 6:08pm

De_static update 2.1:

-Fixed bugs
-Changed player models
-Added minimap

Update: 17 Oct, 2015 @ 5:54pm

De_static update 2:

-Changed layout of A
-Clipped off alot of the map
-Changed the cover on B to containers to stop people spamming through them

Update: 16 Oct, 2015 @ 4:33pm

Update: 12 Oct, 2015 @ 12:55pm

de_static update 1.5:

-Ironed out bugs from update 1
-Fixed alot of clipping bugs where you can get out of the map ( if this uccurs to you please put in the comments where so i can fix it )
-Finished a second entrance to B from T's
-Added the main entrance from CT to B
-Added some displacements
-Added more cover to sites to balance out the gameplay

Update: 11 Oct, 2015 @ 6:05pm

De_static update 1:

-Clipping bugs fixed
-Removed B vents
-Edited B sites entrances
-Changed T entrance to B
-Shortened B site area
-Added ability to throw grenades to mid from B
-Moved mid vents
-Removed mid wall
-B short widened
-Removed some boxes at mid
-Removed A short walkway
-Added more cover on A site and made back of A site more defended
-Removed parts of A ramp ledge to remove headshot areas and promove ease of use
-Changed B sniper spot entrances and one window to balance area
-Changed cover on B site
-Added wooden planks to B site fencing to stop sight through to other side
-Moved decals in B cargo area
-B site toxic is now not openable by players but opens only when a bomb is planted on B site

thanks guys for supporting this map. the feedback has been great so far and there is alot to come with this map.

Update: 10 Oct, 2015 @ 9:22am