Audiosurf 2

Audiosurf 2

The Hyperdrive Project (LINK IN DESCRIPTION)
Showing 1-6 of 6 entries
Update: 5 Sep, 2024 @ 7:43pm

v06.03.04:
-Removed unused load asset

Update: 4 Sep, 2024 @ 9:47pm

v06.03.03:
-Updated all skins code
-Added user settings
-Reorganized files
-Added asset bundle

-Minor changes to spawn rate of HexSpheres
-Minor changes to variable names

Update: 27 Aug, 2024 @ 12:52pm

v06.01.1

-Fixed bug with SideBoxCloneMe mesh code that caused the skin to break on qualities below Ultra
-Increased glowpasses setting back to legacy amounts
-Decreased glowspread setting back to legacy amounts (this is unchanged at High or above quality)
-Increased radial blue strength from 1.85 to 2.0

Update: 24 Aug, 2024 @ 9:57pm

Update v06.01.0
-Updated puzzle material while in the grid to scale harder with song intensity to hopefully make it more visible during faster song sections
-Updated block shader and texture to be more similar to their classic Hyperdrive style (I still can't get the border to be white unfortunately)
-Updated block mesh to reduce weird visual artifact due to new shader

Skin specific changes:
-Cleaned up inconsistent code between Rainbowdrive and the other skins (Hyperdrive 2, Turbodrive, Flashdrive) surrounding:
-Spawning of Hex Spheres (frequency and amount visible at one time)
-Hex Spheres morph weights and buildmesh generation
-Spawning of pyramids

Update: 17 Aug, 2024 @ 6:16pm

Update v02.01.0
Merged code base with Hyperdrive 2 to bring it in line with other maintained skins:
-Added hexspheres
-Added pyramids
-Updated formatting of ~ menu showing palette colors
-Updated color block shader to a working one
-Some features that didn't include things like shaders and layers were unchanged to retain the feeling of the old skin (such as the background glow and track color)

Update: 10 Oct, 2015 @ 3:43pm

Version 1.0
Release