Team Fortress 2

Team Fortress 2

Battletal (Halloween Version)
Showing 1-3 of 3 entries
Update: 2 Jun @ 12:09am

* Beta 3 [06/02/2025]

- Added new flanking routes
- Changed central area castle into separate RED and BLU castles
- Blocked upper pathway and sightline
- Removed CTFCP hybrid workaround for bots

Update: 23 Aug, 2024 @ 3:26pm

* Beta 2 [08/24/2024]

- Added castle at the central control point
- Added balconies at team castles towards central area
- Added gates to the castles
- Added more ammo pickups
- Added team-colored banners, flags and textures for team castle recognition
- Added area portals
- Added custom skybox variant of sky_alpinestorm01
- Changed game mode to hybrid CTF-CP
- Increased skeleton king spawn time to 12 minutes
- Optimized visleafs and occluders
- Tweaked lighting
- Tweaked walkable areas on displacements
- Fixed player clipping in the sky
- Fixed print names for the control point using text from Dustbowl
- Fixed incorrect team goal strings
- Fixed unequal team respawn wave times

Update: 17 Oct, 2015 @ 2:21pm