SOMA
Surface
Showing 11-20 of 22 entries
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Update: 28 Nov, 2015 @ 2:59am

Reduced spider number to match conversation, general bug fixing.

Update: 28 Nov, 2015 @ 2:38am

Fixed autosave bug that prevented story progression, should work properly now, which means no one can ever bitch about difficulty again, because it autosaves, you whiny wussies! :P

Update: 27 Nov, 2015 @ 9:01pm

Blue and Red are now entirely 100% consistently beatable and the solutions are fun (for me at least), so that means the first level is officially completely done

Update: 27 Nov, 2015 @ 8:34pm

Malthus is here...

Update: 26 Nov, 2015 @ 7:06pm

Added dialogue, made several sections easier/more balanced, fixed some bugs

Update: 17 Nov, 2015 @ 11:54pm

Added Stun Rod to second map for more asskicking action (makes the scary room more worthwhile, :P)

Update: 16 Nov, 2015 @ 12:33am

Added Stun Rod to red section of level 1 to increase gameplay possibilities, changed corridors/water exit gui to minimize water glitchiness in half-submerged locations

Update: 12 Nov, 2015 @ 11:44pm

Added particles for underwater stuff, added blocker for map 2's finale to make ending goal more clear

Update: 11 Nov, 2015 @ 9:09pm

Removed a table that looked at me funny.

Update: 11 Nov, 2015 @ 8:58pm

General bugfixing