Space Engineers

Space Engineers

[Deprecated] Planetary Dynamics - Re-Entry Heat, Drag, and Wings.
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Update: 2 Mar, 2016 @ 2:09pm

Repaired issues with mod not working.

This update also include real-life calculations for drag, using the square of the velocity. So aircraft will not lose hardly any speed at lower velocities, and users will find it very difficult at higher speed to maintain that velocity.

Update: 17 Jan, 2016 @ 9:55am

Bug fixes, and proper real-life calculations for lift and drag. Still feels very much the same, but does not get "wonkey" at higher speeds.

Update: 16 Dec, 2015 @ 8:32am

Made some changes tweak fixes.

- Stabilizers are no longer so insanely.... stabilizing.
- Wings now have proper mount points.
- Reduced the amount of components in wings. They were too heavy.
--- I still feel they may be a little heavy, but im going to play around with some ideas before dropping the weight on them.

Update: 14 Dec, 2015 @ 12:51pm

Quick change to place holder construction models to be a touch less cruddy. (still pretty blah)

Added Icons for new wing models.

Also edited the names on the old stabilizers.

Update: 14 Dec, 2015 @ 10:33am

Added new wing models!

There are a handful of parts so that you can piece togethor what kind of wing you want.
Each type has a different lift rating, depending obviously on its size.
Components and mirror information is updated and should be friendly.

Remember the 7-5 and 5-3 wing sections have left and right versions so mirroring them is not advised.

Construction models for these wings are currently borrowed, and very... dumb looking. I am working to add in my own construction models soon.

Gui icons for the new models are also using borrowed bits.

I need to update the names on the old stabilizers... >:-| (I literally JUST remembered)

Update: 12 Dec, 2015 @ 11:55am

error fix

Update: 12 Dec, 2015 @ 9:09am

Gearing up for release: Updated the error logger to not be so... Invasive.

Added thumbnail.

Update: 12 Dec, 2015 @ 7:47am

Incorporated debug information using Digi's log code.

I have yet to have any issues with Planetary Dynamics since the latest update, but before, it was throwing a few exceptions, and crashes which I was having difficulty determining. I can only imagine it had something to do with the engine passing incorrect, or corrupted information to the functions I was running. Especially since I have yet to get another exception.

If you have any issues with crashes, know how to look at the space engineers log file, and can determine that the crash was indeed caused by my mod, please send me a message, and I will work with you to determine the issue so that I can resolve it.

Update: 10 Dec, 2015 @ 6:05pm

Try-catched an unknown crash caused by atmospheric grid.

Update: 10 Dec, 2015 @ 2:25pm

Re-entry heat added!

This is a big one. The full experience is now in! That is in the most basic of regards.

With that stated, I attempted to add in particle effects to the re-entry effects on ships but was unable to do so because particle generation is not allowed in scripts.

I do need to implament some way to make certain blocks more resilient, and others less resilient to the heating effects and that is currently a big to-do.

As for todos:

-add in new wing models, creating better parts for users to work with. Also turn, atleast some of them into hyrdogen tanks with conveyor hardpoints on the bottom.
-Make better stabilizer models.