Left 4 Dead 2

Left 4 Dead 2

Hardcore Survivalists (WIP)
Showing 11-20 of 34 entries
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Update: 20 Sep, 2018 @ 12:16pm

Just a quick test for the medkit bug.

Update: 20 Sep, 2018 @ 12:16pm

Just a quick test for the medkit bug.

Update: 20 Sep, 2018 @ 11:34am

Silly me, forgot to add adrenaline in my files..
Also includes a test at giving melee its own weapon slot.

Update: 20 Sep, 2018 @ 11:16am

Alright, my friends. All weapon slots are working according to the plan, minus the pistol and M60. The M60 doesn't have a default weapon file, and the pistol doesn't want to switch spots. (It's meant to become a primary..)
This update includes a pistol experiment and a couple of model fixes for the L4D1 characters.

The pistol experiment did not work with this update.

Update: 20 Sep, 2018 @ 10:58am

Added one line of coding I expected to work, and bam. It stopped reading everything. Alright.. Redo..

Update: 20 Sep, 2018 @ 10:53am

Here comes another experiment. This one should nail it all over!

Update: 20 Sep, 2018 @ 10:25am

An absolute load of changes are coming. Let's see what happens.

Update: 20 Sep, 2018 @ 10:06am

Update:
Literally none of these worked and I have a sneaking suspicion as to why. Let's see..


A load of experiments have been done all at once, just to see how things go. Get ready!

Update: 20 Sep, 2018 @ 8:16am

Fourth attempt. I have a feeling I already know how this one is going to go and if so, screw it, I'll roll with it this way for now because I don't mind the idea of how it should work in this try!

Update: 20 Sep, 2018 @ 7:39am

Update on third attempt:
It did mess it up. Trying my other idea!
Third attempt, and this one is a serious testing only deal. This may completely mess up the defib, let's find out.