Arma 3
PikachuNL's Altis Sandbox / Armory
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Update: 19 May, 2017 @ 5:25am

Changes:

- Added USS Freedom to the mission (North of the island, you can also use the portal)
- Revamped the teleporter/portal system. Now uses the strategic map

Fixes:

- Fixed some errors being thrown around


Have a nice day :)

Update: 6 Apr, 2017 @ 2:42pm

Update: 4 Apr, 2017 @ 11:39am

- Added AI mission
- Added revive
- Added mag repack
- Improved performace
- Bugfixes
- Fixed the mission accidentally requiring RHS and CBA
- Changed earplug script to active from keybind (insert) instead of from interaction menu
- Removed legacy scripts
- Fixed signs at spawn

Update: 29 Mar, 2017 @ 6:04am

- Fixed respawn location

Update: 26 Mar, 2017 @ 8:31am

- Fixed safezone

Update: 20 May, 2016 @ 4:03pm

- Minor fixes

Update: 20 May, 2016 @ 3:55pm

- Fixed an issue where the map would get stuck in the loading screen

Update: 20 May, 2016 @ 3:46pm

- Fixed a minor issue

Update: 20 May, 2016 @ 3:39pm

- Fixed a minor issue where some textures wouldn't load.

Update: 20 May, 2016 @ 3:17pm

- Completely reworked the teleporter system (again)
- Fixed an issue where players would be able to kill other players inside of spawn using a vehicle-mounted gun
- Fixed an issue where the object indicating the teleporting location would be visible to players
- Fixed an issue that would cause the custom textures to appear black until the player came really close
- Reduced mission file size
- Added a new loading screen picture, ever so kindly made by Joris
- Added new textures for the teleporters, also by Joris
- Added a guide to help players find the vehicle spawners
- Minor fixes