Space Engineers

Space Engineers

[DISCONTINUED] Desert Dunes Planet
Showing 1-7 of 7 entries
Update: 23 Oct, 2016 @ 5:23pm

Attempted to fix possible issues; I don't get the bug some are having so I can't test it. But I can simply hope I knew what it might have been. Best of luck.

Update: 24 Jul, 2016 @ 6:22pm

Update 6
- Fixed moon texture bug. Amazingly, it was because I screwed up and forgot to include sand (in general material placement) everywhere. Should be fine now.

Update: 15 Dec, 2015 @ 9:17am

Update 5
- Made heightmap more seamless and made it more dune-like and less hill-like.
- Fixed complete lack of ice (it's just rare enough that hydrogen is only used for getting off-planet).
- Changed ore distribution rules.
- Changed Rayleigh scattering (sky color is more orange now).
- Ore deposits are now faintly marked. It should be easy to find the deposits but hard to get the ore out. I'm thinking of making most deposits really far (200m+) down so that large-scale mining operations are needed.
- Slightly decreased oxygen density for no aparrent reason.
- Added screenshots.

Update: 14 Dec, 2015 @ 1:01am

Originally published.

Update: 13 Dec, 2015 @ 5:38am

Update: 13 Dec, 2015 @ 12:04am

Update: 12 Dec, 2015 @ 8:00am