Invisible, Inc.

Invisible, Inc.

Sim Constructor + Sequential Mod Loader
Showing 61-69 of 69 entries
< 1  2  3  4  5  6  >
Update: 24 Jan, 2017 @ 11:03pm

Hopefully fixed some of the disappearing items bugs
Fixed possible issue with non steam versions
Fixed banter not resetting when mod is turned off

simdefs.CUSTOM_OPTIONS is now keyed, meaning you have to use simdefs.CUSTOM_OPTTIONS[name] instead of table.insert, where name is the on-screen name of the option
Use simdefs.CUSTOM_OPTIONS_ORDER to order things you add to CUSTOM_OPTIONS
Generation options can now have masks. Masks mean that certain options are hidden unless the mask requirements are met
Generation options can have the noUpdate trait to make toggling that setting not put you into custom difficulty
Generation options can now nest other options. This is only useful for vanilla options, since simdefs.CUSTOM_OPTIONS is now keyed
You can now define custom apply and retrieve functions for generation options

Constants local to procgen_context are now defined in simdefs
earlyInit and lateInit functions can now be defined

Update: 13 Aug, 2016 @ 11:45am

Fixed an issue with language packs

Update: 12 Aug, 2016 @ 11:27am

Fixed garuanteed Banter
Fixed Banter not resetting when unloaded

Update: 12 Aug, 2016 @ 9:09am

Added early, late and unload modules
Removed Sim construction
Added Add Banter functionality

Update: 18 Apr, 2016 @ 10:56am

Compatible with Library version of Sequential mod loader FOR REAL THIS TIME

Update: 18 Apr, 2016 @ 10:48am

Compatible with Library version of Sequential mod loader

Update: 31 Dec, 2015 @ 4:55am

Added generation option customization

Update: 22 Dec, 2015 @ 8:30am

Now includes Sequential Mod Loader by Lemonhead(Lemonymous on the forum)

Update: 21 Dec, 2015 @ 10:20am