Invisible, Inc.

Invisible, Inc.

Sim Constructor + Sequential Mod Loader
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Update: 23 Jun @ 1:34pm

Version 1.67
Added support for reading versions number from modinfo.txt. They can be retrieved with the following functions:

mod_manager:getInstalledVersion( name )
mod_manager:getCampaignVersion( name )
mod_manager:isVersionInstalled( name, version )
mod_manager:isCampaignVersion( name, version )
modApi:getInstalledVersion()
modApi:getCampaignVersion()
modApi:isVersionInstalled( version )
modApi:isCampaignVersion( version )

Update: 22 Jul, 2024 @ 3:46am

Version 1.66
Fixed radial progress bar setProgressColor.
Fixed upvalueUtil.find returning the wrong index.

Update: 19 Jul, 2024 @ 2:42am

Version 1.65
Fixed radial progress bars with negative animation speed.

Update: 19 Jul, 2024 @ 1:22am

Version 1.64
Added modApi:registerWidgetFactory( name, widgetClass ).
The widget paths used by modApi:insertUIElement, modApi:modifyUIElement, and their variants now supports finding widgets by name instead of index.
Added widget radialprogressbar.

Update: 17 Jul, 2024 @ 12:13pm

Version 1.63
Added modApi:addSituationScripts(missionType, scripts) for appending level scripts for a specific mission type (even story missions) following the same format as modApi:addEscapeScripts.
Added modApi:addScriptHook(missionType, hookName, hookFn) as a convenience when the only script change is to add a hook.
Added code by Sizzlefrost for trigger TRG_OBJ_COMPLETE when the main mission objective is completed (excluding modded and final mission).
Fixed untranslated strings in cdefs.

Update: 17 Jul, 2024 @ 12:12pm

Update: 18 Nov, 2023 @ 12:11pm

Version 1.62
Fixed error when installing a large number of programs.
Updated the sound effect of guard footsteps to use simquery.getMoveSoundRange, allowing mods to change the range through the dashSoundRange trait.
Added simquery.getMoveTime for mods to append.
Added upvalueUtil.find and upvalueUtil.findAndReplace.

Update: 31 Jul, 2023 @ 12:52pm

Version 1.61
Fixed PWR cost reductions like Charge not applying in some cases.

Update: 3 May, 2023 @ 12:47pm

Fixed error when loading a mod with no name

Update: 30 Mar, 2023 @ 12:47pm

Added buttons for cycling Incognita programs to Server Terminals.
Rewinding to turn 1 no longer deletes triggerActions before the first actual action. (Fixes certain issues with mid_1)