America's Army: Proving Grounds

America's Army: Proving Grounds

SpringStreetComp
Showing 1-6 of 6 entries
Update: 24 Jan, 2016 @ 3:20pm

Spring Street Extract Competition Version
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Change log: Jan 11th 2016 -
* Added sounds and set @ Volume 50%

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Change log: Jan 10th 2016 -
* Adjusted overall Ambient sound to about 35%

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Change log: Jan 7th 2016 -
* Added original re-verb volumes.

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Change log: Jan 6th 2016 -
* Removed all ambient sound.
* Removed all re-verb volumes, using default re-verb.
* Removed all decals.
* Removed enemy spotted.
* Removed all supported positions.
* Removed all debris from terrain...rocks,grass,bushes,wood,cups,garbage..etc.


*****Known Issue********

Right now the editor is bugged, and blocking volumes are missing from all stock maps and won't copy over. The know this, so hopefully it will get fixed soon. Please respect the boundaries and stay in the play area....stay away from unintended areas.

Remember this is to test the above things and not to spending time getting out of the map.

We can work on polishing everything else till we have the fix for the blocking volumes. If not, I will have to manually recreate all the volumes, but let's hope we get a fix before then. :-)


Please post any problems, issues, concerns, suggestions, improvements.....what ever comes to mind.....HERE!

Thank you and looking forward to your feedback!

Update: 11 Jan, 2016 @ 6:43pm

Spring Street Competition Version
-------------------------------------------

Change log: Jan 10th 2016 -
* Adjusted overall Ambient sound to about 35%

-------------------------------------------

Change log: Jan 7th 2016 -
* Added original re-verb volumes.

-------------------------------------------
Change log: Jan 6th 2016 -
* Removed all ambient sound.
* Removed all re-verb volumes, using default re-verb.
* Removed all decals.
* Removed enemy spotted.
* Removed all supported positions.
* Removed all debris from terrain...rocks,grass,bushes,wood,cups,garbage..etc.


*****Known Issue********

Right now the editor is bugged, and blocking volumes are missing from all stock maps and won't copy over. The know this, so hopefully it will get fixed soon. Please respect the boundaries and stay in the play area....stay away from unintended areas.

Remember this is to test the above things and not to spending time getting out of the map.

We can work on polishing everything else till we have the fix for the blocking volumes. If not, I will have to manually recreate all the volumes, but let's hope we get a fix before then. :-)


Please post any problems, issues, concerns, suggestions, improvements.....what ever comes to mind.....HERE!

Thank you and looking forward to your feedback!

Update: 10 Jan, 2016 @ 3:43pm

Spring Street Competition Version
-------------------------------------------

Change log: Jan 7th 2016 -
* Added original re-verb volumes.

-------------------------------------------
Change log: Jan 6th 2016 -
* Removed all ambient sound.
* Removed all re-verb volumes, using default re-verb.
* Removed all decals.
* Removed enemy spotted.
* Removed all supported positions.
* Removed all debris from terrain...rocks,grass,bushes,wood,cups,garbage..etc.


*****Known Issue********

Right now the editor is bugged, and blocking volumes are missing from all stock maps and won't copy over. The know this, so hopefully it will get fixed soon. Please respect the boundaries and stay in the play area....stay away from unintended areas.

Remember this is to test the above things and not to spending time getting out of the map.

We can work on polishing everything else till we have the fix for the blocking volumes. If not, I will have to manually recreate all the volumes, but let's hope we get a fix before then. :-)


Please post any problems, issues, concerns, suggestions, improvements.....what ever comes to mind.....HERE!

Thank you and looking forward to your feedback!
---------------------------------------------------------------

Update: 7 Jan, 2016 @ 7:20pm

Spring Street Competition Version
-------------------------------------------


Change log: Jan 6th 2016

* Removed all ambient sound.
* Removed all re-verb volumes, using default re-verb.
* Removed all decals.
* Removed enemy spotted.
* Removed all supported positions.
* Removed all debris from terrain...rocks,grass,bushes,wood,cups,garbage..etc.


*****Known Issue********

Right now the editor is bugged, and blocking volumes are missing from all stock maps and won't copy over. The know this, so hopefully it will get fixed soon. Please respect the boundaries and stay in the play area....stay away from unintended areas.

Remember this is to test the above things and not to spending time getting out of the map.

We can work on polishing everything else till we have the fix for the blocking volumes. If not, I will have to manually recreate all the volumes, but let's hope we get a fix before then. :-)


Please post any problems, issues, concerns, suggestions, improvements.....what ever comes to mind.....HERE!

Thank you and looking forward to your feedback!
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Update: 6 Jan, 2016 @ 8:56pm

Competition Version

Update: 6 Jan, 2016 @ 8:39pm

Competition Version